While no quantity of patching (in need of a Final Fantasy XV-style rewrite) will tackle its clumsy final act, flawed however fascinating gothic RPG Vampyr obtained its first patch this week. It addresses a number of minor bugs and smooths out mouse and keyboard controls, together with higher lock-on focusing on. Still, we’re just a little unhappy to see among the much less game-threatening (and extra YouTube highlight-worthy) bugs fastened, as they have been a humorous previous lot.
The quality-of-life enhancements listed here are one of the best half. Hitting the precise particular person in a battle needs to be just a little simpler as you may change targets utilizing your mouse wheel now, though some gamers are reporting that it’s too twitchy. For once you’d reasonably simply mope broodily by way of the streets, now you can make strolling a held or toggled motion. Mouse and keyboard customers ought to now not get caught on one stock web page both. Good adjustments for these with out a gamepad.
Still, there are some fixes that we may may actually have performed with out. For occasion, an amusingly one-sided dialog is now extra of a dialogue:
During the cutscene between Dorothy and Darius, Dorothy will now correctly be proven. A brand new playthrough is required for this.
This man’s dedication to politely taking a seat has been dramatically decreased:
Fixed a difficulty the place Sean Hampton was caught in a chair whereas reloading throughout sure dialogues.
And the sport now now not will get forward of itself, accurately remembering what a part of the story it’s telling:
Fixed a difficulty the place spoiler characters would incorrectly spawn.
If for some purpose you’re insistent on enjoying Vampyr on an Intel HD Graphics 530 built-in chip, builders Dontnod have found out why the sport was crashing for you, and have a workaround listed in the full patch-notes, though it’s a bit extra work than simply letting the sport auto-update.
While this one was simply fast bug-fixes, Dontnod promise that extra and greater patches are on their manner within the coming months. I’m hopeful that this contains plans to hammer out the larger kinks in Vampyr’s design.