PlayerUnknown’s Battlegrounds developer PUBG Corp. is conscious of the working ‘esports ready’ joke, and it is aware of the sport not there but.
Despite internet hosting the primary main PUBG event this week in Germany, developer PUBG Corp. says that doesn’t imply the sport is prepared for that sort of aggressive scene.
This event and the others earlier than it are simply grand experiments PUBG Corp. is doing as a way to perceive the most effective format for a recreation with 100 gamers. It’s additionally a manner for the studio to see how gamers can spectate a aggressive recreation with that many gamers.
While that’s occurring, artistic director Brendan Greene says the group again in Korea is engaged on getting PUBG to a state that may help this potential.
“It’s something I’ve always said – we’re not esports ready, and we’ve never said we’re esports ready,” Greene informed SE7EN.WS.
“This year is all about getting the game to be esports ready. This is really an experiment with the format and with the way we will spectate it.”
Part of this work entails fixing remaining bugs, implementing extra high quality of life enhancements, and including options gamers have been asking for. Although he wouldn’t get particular, Greene mentioned the plan is to shine up what’s already there to make PUBG “as competitive as we can.”
Just a few weeks in the past, PUBG Corp. promised to reveal its development plans following the event to cowl all growth priorities and the objectives it’ll be working in direction of within the coming months.
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