The Witcher 3‘s new-gen upgrade apparently eliminates duplicated NPCs from cutscenes.
Yesterday on November 23, CD Projekt introduced the complete listing of features for The Witcher 3’s new-gen upgrade. When it pertained to the brand-new trailer for the port, eagle-eyed followers on Reddit identified that NPCs in cutscenes had actually evidently been modified, so there are no more similar NPCs sharing the very same scene.
Back when The Witcher 3 very first released in 2015, the game had fairly couple of NPC personality designs. As such, it had not been all that unusual to locate similar NPCs walking along the very same stretch of road, and even in the very same cutscene, as you can see from the older screenshot simply above.
While it’s rather confusing for CD Projekt to leave this information out of the listing of functions introduced the other day, the programmer did state that there would certainly be “much more” to find closer to release. The effects was that a complete changelog of modifications will certainly be released at some time in the following couple of weeks.
The Witcher 3’s new-gen upgrade ultimately releases following month on December 14, as CD Projekt disclosed the other day. Bundled right into the brand-new upgrade for PS5 as well as Xbox Series X/S gaming consoles are a picture setting, revamped visual information, as well as an efficiency setting as well as top quality setting, flaunting 60FPS as well as 30FPS plus ray mapping, specifically.
If you required a justification to go back to among the very best RPGs of the last years, this may well be it.
Check out our thorough overview to The Witcher 4 for a total take a look at every little thing we understand concerning the honest follow up thus far.