One thing that really impresses me about the Mouthwashing demo is its efficient use of character development to drive up the already astronomical stakes. Only having played the demo for half an hour, there was already the sense that every character had lived a whole entire life by the time I found them living what I can only hope is precisely the worst possible scenario in the entire universe.
The sparse but effective soundtrack and evocative PS2-era visuals only serve to underscore a feeling of dread that never stops escalating, almost at an exponential pace, through the end of the demo, at which point there’s no escaping the feeling that things are about to get much, much worse as you succumb to the unimaginable consequences of only drinking mouthwash to survive in a leaky space ship lost forever in the black void of space.
I think this blurb from the game’s Steam page does well to sum up: “In the space freighter industry, there’s a saying: ‘Hope to die, or for goodness sake, pray that everyone else did.'”
Can’t get enough of the best horror games? You’re in good company.
Source: gamesradar.com