The PlayerUnknown’s Battlegrounds patch that makes the blue zone extra deadly is out now

PlayerUnknown’s Battlegrounds newest patch, which hit check servers earlier this week, is now accessible for everybody else.

When the patch first turned accessible on check servers on Monday, Battlegrounds developer Bluehole stated that making the blue zone deadlier was born from a want to power gamers to focus extra on motion contained in the play zone somewhat than exterior.

Bluehole has since edited the patch notes to make clear how the change works. In brief, you are taking extra harm over time the farther away you’re from the play zone. This doesn’t apply to the primary play zone, since it could be unfair to gamers on the opposite aspect of the island who should run all the way in which in.

The PlayerUnknown’s Battlegrounds patch that makes the blue zone extra deadly is out now

The replace hit Steam earlier this morning, coming in at 2GB. See all of the patch notes beneath:

Gameplay

  • Blue zone DOT (Damage over Time) will increase when characters are farther away from the play zone
  • This precept doesn’t apply to the primary blue zone

Bug repair

  • Resolved a bug the place bullets would typically ignore armour

This is the ultimate stay patch PUBG is getting earlier than the discharge of model 1.zero later this yr. Until then, anticipate extra patches to hit check servers, akin to an upcoming one in early November that’ll be our first have a look at vaulting and climbing animations.

 
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