The large PUBG September patch is now reside – provides new city, new weapon, foggy climate and rather more

PlayerUnknown’s Battlegrounds’ September patch has lastly made it onto the reside servers, with an enormous change log.

This is the primary Battlegrounds patch shortly, now that developer Bluehole has moved to a new patching schedule. Now, the sport will obtain patches once they’re prepared versus following stricter month-to-month schedule.

This also needs to enable the crew extra time to check the adjustments, each internally and on public take a look at servers, earlier than the patch goes out to the remainder of the participant base.

The September patch spent two days on take a look at servers, however has now gone reside for everybody else.

The checklist of notes is lengthy, with adjustments throughout many various components of the sport. Some of the highlights embody the addition of the foggy weather condition, the 5.56mm Mini-14 weapon, and a brand new city known as East of Stalber. The Tommy gun has additionally – lastly – been faraway from care packages and can now spawn on the planet.

The UI division additionally received a few welcome adjustments, comparable to the power to see teammate’s present stance (crouched, susceptible and many others.) subsequent to their names, and the power to alter crosshair colors. Another actually good characteristic is which you could shortly mark your place on the map with out having to open it up and place a marker.

Finally, the replace modified how BP is distributed to forestall idle gamers from incomes any, as a approach of combating AFK bots.

The large PUBG September patch is now reside – provides new city, new weapon, foggy climate and rather more

Find the total set of patch notes under:

Client optimisation

  • Optimised shadows
  • Improved efficiency on low-end PCs by optimizing buildings
  • Optimised consumer and server efficiency when there are a number of automobiles in a detailed neighborhood
  • Optimised UI

World

  • Added Foggy climate
  • o The foggy climate impact will hinder participant sight on the map. This climate impact has a low likelihood to happen
  • o In order to check the climate impact, the foggy climate can have a better likelihood to happen throughout take a look at server gameplay, however shall be decreased for Live servers
  • Enhanced graphics of the sky in pre-existing climate results
  • Added a brand new city, East of Stalber

UI/UX

  • Added new Option to alter Cross-hair shade
  • Added new Double Tap characteristic in management choices for leaning (Default keys set to Q and E)
  • Added new possibility to enhance the visible impact of going from free look again to character’s line of sight
  • Added new key binds when utilizing Consumables
  • Teammates’ names are actually consultant of their present postures (IE Standing, Crouching, Prone, and many others)
  • Added new key bind to mark your present place on the map (Default key set to Insert)
  • Added a brand new key bind to middle the map across the character’s present place (Default key set to Space)
  • Added a brand new key bind to make use of the Consumables within the order of Med Kit, First Aid Kit, and Bandage (Default key set to “-“)
  • Added a brand new characteristic to reset the zeroing distance utilizing Mouse wheel click on
  • Adjusted the place of the Report window

New merchandise

  • Added a brand new weapon, the Mini-14. The Mini-14 is a light-weight and compact 5.56 semi-automatic marksman rifle
  • The weapon makes use of sniper rifle attachments for each the muzzle and journal slots, and might take any sort of optic sight
  • This weapon has decrease injury stats than different DMR’s, which is compensated by very excessive muzzle velocity and low bullet drop

Gameplay

  • Distance at which shadows are rendered are actually synchronized throughout all graphics settings to make sure truthful play
  • Characters who’re knocked out whereas underwater will now have a breath gauge in addition to take extra injury over time
  • Adjusted the steadiness of a number of weapons:
  • Increased the Crossbow reload pace by 35%
  • Tommy gun has been faraway from Care Packages and change into a world spawn. It now helps attachments such because the Silencer, Vertical Foregrip, and Magazines
  • Horizontal recoil scale has been clamped for higher consistency for weapons with excessive horizontal recoils
  • You might now holster grenades by switching to a different weapon or unarmed state except the grenades have already been cooked
  • The firing mode of weapons will now stay in step with the firing mode that was chosen, after dropping a weapon and choosing it again up once more
  • Adjusted the collision injury of Motorcycles

Actions

  • Recoil animations are up to date for all weapons
  • Adjusted animations and steadiness of throwables
  • Decreased fuse time of the Flash Grenade to 2.5 seconds
  • Increased the deadly and harm ranges of the Frag Grenade
  • oImproved the animation for throwing grenades to permit for elevated speeds and extra correct trajectories, however decreased visible trajectory distance of throwables
  • Cooking of grenades is now guide (Default key set to R)
  • You might now toggle the throwing mode between overhead and roll (Default key set to Right Mouse Click)
  • The motion pace of a personality impacts the trajectory of throwables
  • Improved leaning animation; leaning on the left facet to show much less of the physique
  • Sprinting will not forestall regeneration of breath gauge and can cease leaning state routinely
  • You might change your stance whereas reloading with out cancelling the reload

Sounds

  • Added new sounds when utilizing Consumables
  • Adjusted the audible ranges of reloading and window breaking
  • Added a brand new sound for collisions between automobiles and characters
  • Added new sound for the animation of eradicating the grenade security pin

Bug fixes

  • Characters that fall or glitch beneath the map will now be reset to the bottom routinely
  • Fixed a bug the place FOV slider worth can be improperly set within automobiles in FPP mode, no matter FOV slider setting
  • Fixed a bug leading to shoppers freezing when altering controls within the choices
  • Corrected the descriptions of sure weapon attachments
  • Fixed animation bugs of different characters after reconnecting to a sport
  • Fixed a number of bugs associated to the Spectator mode
  • Fixed a bug of the breath gauge showing at zero in the beginning of the sport
  • Reloading will now cancel if a personality loots an merchandise with Right Click throughout reload
  • Fixed a bug with the honking sound remaining persistent when opening the map or performing different actions whereas honking
  • You might not set totally different options on a single key bind within the Options
  • Fixed a graphic bug of the Magazine place on the weapon within the Inventory display when switching to a special weapon

Others

  • Revised the BP methodology to forestall BP farming and idle customers from gaining BP
  • Added FPP Leaderboard for all areas with FPP
  • NVIDIA ShadowPlay Highlights now works on Window 7 and Window eight (However, if Windows Aero is disabled it could not work)
 
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