The Division’s newest huge patch, 1.6.1, is leaving the PTS tomorrow to grow to be accessible for everybody.
Nearly a month in the past, The Division developer Massive rolled out a giant patch onto the sport’s PTS. The patch, model 1.6.1, introduced quite a lot of key modifications to Last Stand mode, added the brand new Loadouts characteristic, and extra.
Testing has now concluded, and patch 1.6.1 is prepared for launch on PC, PS4, and Xbox One. The replace shall be deployed following server upkeep tomorrow, May 23. The downtime will final for 3 hours, and kicks off at 12:30am PDT, three:30am EDT, eight:30:am BST, and 9:30am CEST.
Many of the modifications revealed in April on the PTS launch stay unchanged right here within the closing model. See the up to date change log under:
Loadouts
- Loadouts provide gamers the possibility to avoid wasting their outfitted Weapons, Gear, Skills and Talents to Loadout slots, permitting for fast swapping of builds for use for various actions.
- Players will be capable to create and save as much as 6 Loadouts per character.
- Each Loadout could be instantly outfitted when out of fight.
Gameplay
- Aim help will now not be activated when gamers hip-fire with a controller.
- Fixed a number of bugs that would forestall gamers from being revived by expertise or participant interplay in the event that they have been beforehand being revived by a assist station and this revive was cancelled for numerous causes.
- Fixed cases of HVT bosses remaining caught of their spawn room stopping completion of the contract.
- Fixed cases the place gamers could be caught “in combat” with NPCs exterior of the mission space after finishing a mission.
- Fixed a bug the place Resistance to Status Effects would nonetheless be counted as an opportunity to withstand the impact altogether, on high of lowering its length. The resistance worth will now accurately solely scale back the length of a Status Effect.
- Fixed a bug the place a number of hearth extinguishers would deal excessive quantity of injury to NPCs in some missions. For consistency, hearth extinguishers in the whole recreation will now not deal any injury and solely apply the disorient impact to NPCs.
- Fixed a bug the place grenades thrown by LMB grenadiers would generally apply stagger and injury earlier than they really detonated.
Items
- Backpack capability will now not be randomly generated for all High-End, Exotic and Gear Sets backpacks. Instead, they are going to all have a capability of 110 (120 with all Base of Operations perks unlocked). This change is retroactive.
- Level 34 prolonged magazines will now roll between 109% and 121% further journal dimension (as a substitute of 109 to 111%). This change just isn’t retroactive.
- Existing outdated degree 33 prolonged magazines that had a magazine dimension bonus above 108% shall be lowered to 108%.
- Nimble will now apply therapeutic over time in four ticks over four seconds.
- NinjaBike Backpack has been faraway from all loot tables till it may be accurately revamped. That means that it’s going to now not drop from NPCs or in Exotic Caches.
- Fixed a bug the place some objects couldn’t be recalibrated to the utmost stat vary that was displayed on the recalibration station. (reported by Bratwurst.Bob)
- Fixed a bug with Path of the Nomad the place the four-piece expertise cooldown progress would reset upon loss of life in Last Stand. (reported by Koto2016)
- Fixed a bug with Tactician’s Authority the place the four piece bonus wouldn’t reset accurately when beginning a back-to-back Last Stand recreation session.
Talents
- Fixed a bug with Shrapnel the place the bleed impact wouldn’t accurately apply to close by enemies when utilizing the four items Predator Gear Set.
- Fixed a bug with Triage the place the cooldown discount wouldn’t show correctly within the UI. (reported by Morph2o)
- Fixed a bug with Rapid expertise the place the cooldown discount wouldn’t show accurately within the Skills menu. (reported by AngeliusMefyrx)
- Fixed a bug with Nimble expertise the place the participant might be revived by the expertise in the event that they died throughout cowl to cowl motion.
- Fixed a bug with Fear Tactics the place the shock impact wouldn’t accurately apply to close by enemies.
- Fixed a bug with Wildfire the place the burn impact wouldn’t accurately apply to close by enemies.
- Fixed a bug the place the Pakhan expertise would solely work on NPCs and never on gamers.
Weapons
- Burst hearth weapons will now have a most RPM, making it not possible to achieve non-burst charge of fireside with particular management modifications. This consists of Burst Fire MP5, FAL and 93R.
- Base Flinch has been considerably lowered on all weapons. This change impacts each PvP and PvE (NPCs weapons will trigger much less Flinch).
Skills
- Seeker Mine – Airburst
- Fire impact has been reworked into an actual standing impact that may be cleansed utilizing MedKits.
- Stagger impact has been utterly faraway from this mod.
- Signature Skills
- Fixed a bug the place gamers would generally not obtain the proper bonus Signature Skill cooldown discount when killing NPCs or different gamers.
- Fixed a bug the place throwable expertise would grow to be unusable after the participant receives a standing results whereas aiming them.
- Fixed a bug with Ballistic Shield the place the participant may find yourself taking pictures his personal defend when reloading and interacting with the Shield deployed.
- Fixed cases of incorrect animations when utilizing the Ballistic Shield with the D3-FNC Gear Set and an SMG.
- Fixed the outline of Mobile Cover – Blast Shield that didn’t clearly point out that it additionally applies a blind impact to hostiles.
- Fixed a bug the place gamers wouldn’t be healed by First Aid if they’re broken whereas within the radius of the ability.
- Fixed a bug the place the slowing impact of bleed would apply a number of instances on a personality utilizing a ballistic defend.
- Fixed a bug with First Aid Booster Shot the place making use of the ability one other time whereas the buff was nonetheless energetic wouldn’t refresh its length.
- Fixed a bug with Ballistic Shield when utilizing four piece D3-FNC the place the mod bonuses would nonetheless apply regardless of what the Gear Set expertise states.
Missions
- Fixed a bug in Grand Central the place the turrets would stay energetic after finishing the mission. (reported by Pardone39)
- Fixed a bug in Time Square Power Relay the place the boss may run exterior of the mission space. (reported by Bratwurst.Bob)
- Fixed a bug in Napalm Production Site Legendary mode the place the mission may cease working if gamers stayed idle for too lengthy.
- Fixed a bug in Hudson Refugee Camp the place doorways may stay closed when a turret was utilized in proximity.
- Fixed a bug in Napalm Production Site the place gamers could be unable to finish the mission in the event that they quick journey throughout the “Escape the building” step.
Incursions
- Stolen Signal
- Fixed a bug the place Curveball would cease throwing grenades throughout the combat.
- Fixed a bug the place a Heavy Riker may transfer too gradual and due to this fact not give sufficient time to gamers to kill him earlier than the timer runs out.
- Fixed a bug the place a Heavy Riker may stay caught within the spawn location within the Boss room.
- Fixed a bug the place Checkers wouldn’t present in particular situations.
- Fixed a bug with a number of incursions the place the ultimate enemy waves wouldn’t spawn in particular conditions.
Underground
- The Ammo crate was moved to a brand new location firstly of a brand new Underground section to make it simpler to entry.
- Fixed a bug in Secure the Intel missions the place the final goal “Recover the Report” might be situated exterior of the map, making the mission not possible to finish. (reported by TheNenah)
- Fixed a bug the place gamers might be caught in an unplayable dungeon in the event that they disconnected within the final room of a dungeon.
- Fixed a bug the place the participant would face the elevator as a substitute of the steps when returning to the Terminal from the Operation Center.
Survival
- Fixed a bug that will permit gamers to group in a Solo Survival session.
- Fixed a number of places in Survival the place gamers may find yourself caught.
- Fixed a number of cases the place the Hunter wouldn’t spawn for gamers standing at particular places when one other participant triggered an extraction.
- Fixed a bug in Survival the place a bunch of two could be disbanded if one member could be disconnected and reconnect instantly.
- Fixed one other bizarre door.
Last Stand
- Added Proficiency Marks to Last Stand: Proficiency Marks are awarded to the participant who scores the very best in a specific gameplay function.
- Each crew will get their very own record of Proficiency Marks.
- Multiple Proficiency Marks could be given to the identical participant.
- Proficiency Marks are up to date in actual time all through the match on the scoreboard.
- Earning a number of Proficiency Mark will increase the participant’s private rating on the finish of the Last Stand recreation.
- Improvements to Team Management menu: Players can now persistently view members of the Allied group and use the mute/examine performance as they’d with members of their very own group.
- Signature Skills Passive useful resource achieve from killing NPCs and gamers will now not apply in Last Stand because it was working very inconsistently. Resource achieve from different sources like Talents will nonetheless work.
- Improvements have been made to the Spawn logic to restrict the opportunity of Spawn tenting.
- Improvements have been made to some Fortification areas to enhance fortification turrets line of sights.
- Fixed a bug the place gamers might be caught in loading when beginning again to again Last Stand recreation periods.
- Fixed a bug in Last Stand the place gamers may seize a impartial or enemy level whereas in lifeless state.
- Fixed a number of cases the place gamers may respawn in unplayable areas when killed in sure places.
- Fixed a bug the place gamers would be capable to shoot by the tactical places on some maps.
- Fixed a bug the place the well being bar of turret fortifications might not accurately show to the participant.
- Fixed a bug the place an incorrect message would show when a participant who had not totally accomplished the Last Stand introduction mission would attempt to matchmake.
- Fixed a bug the place gamers have been capable of matchmake for Last Stand with out finishing the Last Stand tutorial mission first.
- Fixed a number of cases of recreation crashes throughout Last Stand gameplay.
- Fixed a bug the place gamers have been capable of activate consumables earlier than a Last Stand match started.
- Fixed a bug the place fortification turrets may someday shoot by particular partitions.
- Fixed a bug the place gamers becoming a member of an ongoing Last Stand session would in some circumstances not accurately see all spawn places accessible on the map.
- Fixed a bug the place the Megamap might grow to be unavailable when opened earlier than the match begins.
- Fixed a bug the place the Player Report display screen would overlap with the Last Stand finish match display screen.
- Fixed a bug the place Enemy fortifications would generally present in Blue as a substitute of Red within the beginning location of the enemy crew.
- Fixed a bug the place the Pulse fortification would generally not work accurately.
- Fixed a bug the place utilizing Recovery Link in proximity of an enemy who used Recovery Link simply earlier than would result in the ability being unusable after its cooldown. (This bug solely occurred in Last Stand)
- Fixed a bug the place the Dark Zone Rank Up visible impact might seem on different gamers in Last Stand.
- Fixed a bug the place gamers have been capable of matchmake into Last Stand once they had contaminated objects of their stock.
- Fixed a bug the place weapon expertise necessities wouldn’t accurately scale to their Gear Score 256 worth if the participant entered a Last Stand mode with weapon under Gear Score 256. (reported by a5onAPUSHexam)
- Fixed a bug in Last Stand the place the Gear Score could also be displayed as a substitute of the Last Stand rank within the group administration display screen.
- Fixed a bug the place gamers becoming a member of a session in progress wouldn’t see any participant data on the matchmaking display screen.
World
- Fixed a number of cases of graphical corruption in numerous places of the sport.
- Fixed a number of cases of incorrect lightings.
- Fixed a number of cases of disappearing props on the planet
- Fixed a number of cases of incorrectly positioned props.
- Fixed a number of cases of lacking textures.
- Fixed a number of cases the place gamers may find yourself exterior of playable space.
- Improvements have been made to collisions and canopy in a number of areas of the map (Open World and Dark Zone).
- Improvements have been made to a number of places the place gamers may find yourself caught.
Dark Zone
- Added rewards for clearing a Landmark within the Dark Zone. Players will now obtain Dark Zone expertise, foreign money in addition to one non-contaminated merchandise on to their stock.
- Significant Level Design modifications and enhancements have been made to a number of places within the Dark Zone to restrict unfair encounters.
- Fixed a problem the place some Landmarks wouldn’t present as cleared in any case NPCs had been killed. (reported by illneptune)
- Fixed a number of cases of Landmarks not spawning second wave of enemies after the primary wave was cleared.
- Fixed a bug the place clearing a Landmark or a Dark Zone Supply Drop in a DZ bracket under degree 30 would present zero Phoenix Credits awarded. The reward display screen will now not record Phoenix Credits as reward in a DZ bracket under degree 30.
- Fixed a bug the place the named NPC was lacking on the Arch Plaza Landmark in DZ04.
- Fixed a bug the place the Dark Zone North mission may break if a number of group members would work together on the identical time with desk within the DZ09 safehouse.
- Fixed a bug the place gamers could be unable to quick journey to Dark Zone checkpoints in the event that they have been unlocked from throughout the Dark Zone.
- Fixed a bug in DZ09 Landmark Greenhouse the place enemies wouldn’t spawn if gamers have been standing too near the spawn location.
UI
- Inventory tab bar will now not seem when inspecting an merchandise.
- Removed the UI sound enjoying when the HUD would autohide, as it could repeat too typically and grow to be annoying.
- Added a brand new setting to permit gamers to regulate their purpose sensitivity whereas wanting by a scope.
- Fixed a bug the place resisting a Bleed impact will not be accurately indicated to different gamers.
- Fixed a bug the place objects accessible within the Reward Claim Vendor would show at “0” amount.
- Fixed a bug the place the UI would disappear throughout a Last Stand match.
- Fixed a bug within the Dark Zone the place the “Loot” button would show the textual content “Contaminated” if the participant’s stock was full when attempting to loot with the study choice.
- Fixed a bug within the Dark Zone the place the “Item stolen” message coloration might be inconsistent with the standard of the stolen merchandise.
- Fixed a bug the place the Dark Zone rank could also be displayed incorrectly within the Friends and Group panel.
- Fixed a bug the place the place the “Sell in Bulk” affirmation display screen would present twice.
- Fixed a number of cases of incoherent ISAC GPS pathfinding.
- Fixed a bug the place clicking on “Scroll Up” and “Scroll Down” buttons in particular menu wouldn’t really scroll the web page.
- Fixed a bug the place choosing any matchmaking on the Megamap may lead the participant to be matchmade to Last Stand even when they selected one other exercise. (reported by Ins0mn1ac13)
- Fixed a bug the place Grenade sorts would change place randomly on the Grenade Wheel.
- Fixed a bug the place the Appearance Vendor menu couldn’t be closed when it was empty.
- Fixed a bug when buying new self-importance objects the place the quantity of recent objects would additionally present on the pouch tab.
- Fixed a bug when evaluating objects from a Vendor menu the place the stats displayed for the outfitted merchandise might be incorrect.
PC particular
- Added a brand new Control Setting to permit gamers to pick out their Gamepad detection mode.
- Several enhancements have been made to enhance texture and mannequin loading pace.
- Fixed a bug the place scope aiming might be offset when having twin show set to left or proper within the settings.
- Fixed a bug the place urgent ESC to exit of Stash menu might make the UI disappear till ESC is pressed once more.
- Fixed a bug the place gamers could be unable to scroll by their contaminated objects if that they had greater than 5 within the stock.
- Fixed a bug the place gamers could be unable to kind within the chat window on the Last Stand submit match display screen.
- Fixed a bug that would trigger fast digicam jumps within the Base of Operation entrance.
- Fixed a bug the place turning v-sync off may result in elevated loading instances.
- Fixed a bug the place rebound key bindings to make use of a mixture of keys would solely illuminate one of many keys when utilizing a Logitech LED keyboard.
- Fixed a bug the place the important thing certain to Scoreboard wouldn’t illuminate when utilizing a Logitech LED keyboard.
- Fixed a bug the place fps may drop considerably when the body charge limiter choice was activated.
Other
- Fixed a bug the place gamers might be disconnected from the sport after shopping for Premium Credits.
- Fixed a bug on Xbox One the place the sport may crash when ending a streaming set up.
- Fixed a number of cases of look objects inflicting graphic glitches and clipping.
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