
Gill told the court, “I want to see it through. I want to finish what we started. I’m so excited about it,” describing his determination to complete Subnautica 2.
He added that his reasons went beyond the game itself. “I’d also like to see the Subnautica film released as a fan — we were making solid progress and I want that to reach audiences,” Gill said, noting that he expected Charlie Cleveland to lead creative work on potential Subnautica film and TV projects.
“Likewise,” Gill continued, “we were operating as a multiproject studio. We had another title in development under the codename Project Labrador that I’m deeply invested in. I want to bring that project to light as well.”
In a statement provided to GamesRadar+, Krafton said the trial centers on the publisher’s efforts to protect the game’s development and player experience. “The trial is currently ongoing where we are making the case that the decisions we have made were all about ensuring the best possible experience for our players. As we have made clear – we were forced to make a change when the former leaders showed little interest in the development of Subnautica 2, which has always been our top priority.
“This trial essentially comes down to plaintiffs asking to be restored to roles they were not performing, that they said they had no interest in, and that they had previously declined to resume when asked,” Krafton added. “We look forward to continuing to present our evidence before the judge and are confident we will prevail and be allowed to continue our incredible progress.”
Source: gamesradar.com


