
From no intention of being a game to releasing it next year, Dinoblade demo is now available on Steam. #dinosaurs #indiegame #ComingSoon https://t.co/jqrudj4m6y pic.twitter.com/4N5WUO2pSHOctober 28, 2025
Despite those rough edges, it’s worth a look whether you’re a Soulslike aficionado or not. Encounters ranged from small dino grunts to mid-sized mini-bosses and full-scale boss fights. I had a blast in nearly every skirmish, although the demo’s final boss humbled me. Curiously, I often approached fights in ways the game didn’t seem to expect and still prevailed — the combat feels less deliberately punitive than many other entries in the genre, and shorter boss encounters help keep the momentum up.
I particularly liked the art direction and soundtrack, elements I usually associate with FromSoftware. Team Spino makes effective use of limited resources: the visuals have a somewhat dated look and performance on my RTX 3060 laptop was poor even at low settings, but the game nonetheless captures the brooding atmosphere and colossal scale that define Soulslike worlds.
Ultimately, the dinosaurs are the selling point. I’m an easy sell: a dinosaur with a massive sword in its mouth grabs my attention, even if that means enduring the familiar loop of poking, dodging, parrying, and getting mauled by huge, lumbering monsters. You’re there for the dinos.
Here are the best RPGs you can play today.


