STALKER 2 is the design doc stage, and there’s a motive why it was introduced this early.
GSC Game World introduced STALKER 2 earlier this month. The reveal was shocking, however principally as a result of it got here out of the blue and didn’t function any particulars or artwork.
Many had been incredulous, pointing to the 2021 launch goal as a sign that the sport simply doesn’t exist but. Well, in response to Epic’s director of publishing (and creator of Steam Spy) Sergey Galyonkin, these emotions aren’t with out advantage.
Speaking on Russian video games podcast How to make games (through DSOgaming), Galyonkin stated that STALKER 2’s announcement was made this early to drum up pleasure for the undertaking and permit GSC to get a publishing deal at E3.
According to them, STALKER 2 remains to be in a design doc stage, which is a really early, pre-production stage. Galyonkin doesn’t work for GSC, however they’re aware of this data as a result of the studio is licensing Unreal Engine for the event of the sport.
Galyonkin additionally shared that members of authentic STALKER improvement workforce are engaged on STALKER 2 in the meanwhile, including that it’s a distinct workforce from the one accountable for the Cossacks RTS video games.
It’s certainily attention-grabbing information, even when it solely signifies that regardless of the subsequent STALKER sport is, it’s nonetheless an extended, lengthy methods off.
The publish STALKER 2 announcement was made this early to find a publisher appeared first on VG247.
Source