Sony financials: 67.5 milllion PS4 consoles shipped, gaming gross sales up 35% year-on-year

Sony’s video games division is in a fairly good place, and the corporate typically appears to be like to be in impolite well being.

Sony has as we speak launched its monetary outcomes for the second quarter of the 2017 fiscal 12 months, with these outcomes compiling knowledge from between July 1 and September 30. The figures are wanting fairly wholesome, and PS4’s lifetime gross sales are wanting slightly spectacular to match.

In this fiscal quarter Sony Interactive Entertainment shipped four.2 million PS4 consoles to retailers. Last quarter they shipped three.three million, in order that’s up. These shipments add on to the already-shipped whole to make for a powerful whole of 67.5 million PS4 consoles shipped up so far.

Sony financials: 67.5 milllion PS4 consoles shipped, gaming gross sales up 35% year-on-year

In line with this efficiency, Sony has elevated its estimated PS4 shipments for this fiscal 12 months in full, elevating it by one other million from an preliminary 18 million to 19 million.

The robust gross sales efficiency is mirrored throughout the efficiency of the video video games part of Sony typically. Sony’s full report particulars that gross sales for your complete ‘Gaming and Network Services’ section of Sony’s enterprise had been up 35.four% in comparison with this era final 12 months, at a complete of 433.2 billion yen.

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Sony attribute the gross sales surge to a rise in PS4 software program gross sales together with these performed via the PlayStation Network (the place Sony take a much bigger lower), plus the constructive impression of international alternate charges shifting in favor of Sony, whose most important foreign money is the pretty robust Japanese yen.

Moreover, the remainder of Sony continues to do properly. It appears the times when Sony’s gaming division was the brilliant gentle amongst a bunch of different messy divisions could possibly be over. Even the notoriously patchy Sony Pictures enterprise had a powerful quarter because of efficiency of Spider-Man: Homecoming.

Interestingly, one non-gaming division made nice good points thanks to a different sort of sport, with the Visual Media and Platform division getting a giant increase because of the efficiency of Fate/Grand Order, a preferred cell sport in Japan.

 
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