“This challenging process will make us a more agile, viable, and attractive studio.”
Crysis and Rise: Son of Rome developer Crytek is to shut down 5 studios because it refocuses on video games growth and it’s personal CryEngine.
The developer will proceed to work out of Frankfurt and Kiev, however studios in Istanbul, Budapest, Sofia, Seoul and Shanghai will now not be a part of the enterprise.
“Undergoing such transitions is far from easy, and we’d like to sincerely thank each and every staff member – past and present – for their hard work and commitment to Crytek,” stated MD Avni Yerli.
The firm stated it’s going to proceed to assist these developer utilizing its CryEngine expertise.
“These adjustments are a part of the important steps we’re taking to make sure Crytek is a wholesome and sustainable enterprise shifting ahead that may proceed to draw and nurture our business’s high expertise.
“The causes for this have been communicated internally alongside the way in which. Our focus now lies solely on the core strengths which have at all times outlined Crytek – world-class builders, state-of-the-art expertise and modern sport growth, and we imagine that going by this difficult course of will make us a extra agile, viable, and enticing studio, primed for future success.”
Talk of constructing the enterprise an “attractive studio” from it’s co-founder and managing director makes it sound like the corporate is contemplating promoting the enterprise after making it a leaner proposition.
Crytek most lately launched Robinson: The Journey and The Climb for VR, and it has additionally strayed into cellular with The Collectibles, free-to-play with Warface and MOBAs with Arena of Fate. It initially constructed the enterprise’ fame on high-end PC video games Crysis and Far Cry.