Rockstar co‑founder Dan Houser: GTA games aren’t as good as Charles Dickens novels, but their world‑building is similar

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Houser also cites Victorian novels for their structural similarities to GTA: “There’s that same sense of broadly distributed storytelling you find in those sprawling 19th‑century works. Those books are quite realist — they don’t jump all over the timeline; they’re grounded and, in a way, very physical. Games share that physicality.”

I can’t help but wonder whether mentioning Dickens will someday inspire a Muppets-style GTA adaptation — imagine the chaos.

 

Source: gamesradar.com

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