Rocket League developer Psyonix introduced on Friday that its cars-playing-soccer game will not help Mac and Linux gamers as of March 2020. For gamers on these platforms, Psyonix will launch a last patch in March to disable all on-line options — together with matchmaking.
In an announcement posted to Steam, Psyonix stated, “As we proceed to improve Rocket League with new applied sciences, it’s not viable for us to take care of help for the macOS and Linux (SteamOS) platforms. As a end result, the ultimate patch for the macOS and Linux variations of the game shall be in March.”
Once the replace hits Rocket League in March, the game will solely be playable whereas operating on a Windows 7 machine or newer. For Mac gamers, Psyonix recommends — however doesn’t formally help — utilizing Apple’s Boot Camp instrument to simulate a Windows pc. For Linux gamers, it suggest the identical course of with the Proton app or Wine tool, though neither instrument is instantly help by Psyonix.
Psyonix introduced a full characteristic listing for the offline model of Rocket League by way of its personal support site:
- Local Matches
- Split-Screen Play
- Garage/Inventory (Your present gadgets is not going to be eliminated out of your stock)
- Career Stats
- Steam Workshop Maps (Must be downloaded earlier than last patch)
- Custom Training Packs (Must be downloaded earlier than last patch)
The studio additionally introduced the net options the game will lose after the ultimate patch:
- Online Matchmaking
- Private Matches
- Rocket Pass
- Item Shop / Esports Shop
- In-Game Events
- Friends List
- News Panel
- New Custom Training Packs
- New Steam Workshop Maps
- League Rankings
Rocket League is presently obtainable (and supported) on six platforms: Linux, Mac, Nintendo Switch, PlayStation 4, Windows PC, and Xbox One. If you’re a Linux or Mac participant, you might wish to obtain the Steam Workshop Maps and Custom Training Packs earlier than that platform help drops to 4.