REPO developer Semiwork to go dark briefly after ‘crazy’ October ahead of major ‘monster’ update: ‘We’ll be back very, very soon’

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A character's face in horror game REPO.

NEXT R.E.P.O. UPDATE?! – YouTube
NEXT R.E.P.O. UPDATE?! - YouTube


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Semiwork’s decision makes sense after the mammoth monster update, which introduced ten unsettling new creatures and fresh systems like overcharge and the cheekily named “tumble-grab” — a mechanic that, technically speaking, can be used to force enemies to a humiliating end. It was a major addition, and given how small Semiwork still is, a short pause before the next round of work is reasonable. I expect they won’t be quiet for long.

Halloween has passed and I’m still recovering, but it’s always a good time to revisit our list of the best horror games ever.


 

Source: gamesradar.com

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