Today’s patch for PlayerUnknown’s Battlegrounds on Xbox One brings much more modifications to the player-vs-vehicle gameplay.
The PUBG patch needs to be out now, and out of doors of some bug fixes and some efficiency enhancements, essentially the most attention-grabbing addition has to do with automobile gameplay.
It appears autos are used for way over simply transportation on Xbox One. The replace will increase participant harm to the automobile physique, in addition to the wheels. This applies to each gunfire and grenades.
As for passengers, they’re going to obtain extra harm when crashing into objects or different autos. On the opposite finish of that, a participant that will get hit by a automobile will take barely much less harm.
Check out the whole listing of fixes under:
Gameplay
- Increased harm to the automobile physique, and vital harm to the wheels when focused with gunfire
- Increased automobile harm when efficiently focused with a grenade
- Both driver and passenger will undergo elevated accidents from crashing into objects or different autos (Dacia, UAZ, and Buggy)
- Slight discount to participant harm when being struck by a automobile
Optimisation
- Continued optimization to controller enter lag
- Visual high quality of the reticle is improved for Xbox One (Red Dot, Holographic, and 2x Sight)
Bug fixes
- Resolved subject the place stock might spotlight the improper column when looting
- The sensitivity setting for 4x Scope is now additionally utilized to the everlasting scope on the VSS
- Auto-run (double-clicking the left stick) is disabled when aiming down sights
- Players can now use the D-Pad whereas within the map view with out switching melee, pistol, or throwing weapons
- Removing the marker from the map when urgent (Y) will now not swap major/secondary weapons
- Fixed subject the place the crosshair shouldn’t be appropriately displayed after gamers reconnect to a sport session
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