PlayerUnknown’s Battlegrounds week 20 replace makes teammate markers seen to spectators, fixes bugs

This week’s PlayerUnknown’s Battlegrounds patch provides a small, however very useful characteristic alongside the common batch of bug fixes and efficiency enhancements.

Bluehole, the sport’s developer, has revealed the complete record of notes earlier. As all the time, the patch hits check servers right this moment earlier than releasing for everyone else tomorrow, as long as nothing is just too damaged.

The highlights embrace extra efficiency optimisations for the UI, in addition to for gamers with six CPU cores or extra. The skid sounds of bikes and vehicles have been decreased, too.

The largest addition by far, although, is that lifeless teammates can now see participant markers on the minimap and the world map. Previously, all markers positioned after your loss of life solely appeared to teammates nonetheless within the sport.

This isn’t too large of a change tactically, but it surely makes it simpler to comply with what your folks are speaking about for the remainder of the sport, presumably even make it simpler so that you can armchair coach the remainder of the match.

PlayerUnknown’s Battlegrounds week 20 replace makes teammate markers seen to spectators, fixes bugs

Find the complete record of notes beneath:

Client optimisation

  • Optimised sport efficiency for 6-core or larger CPU
  • Optimised UI

Sound results

  • Decreased bike engine and automobile skid sound volumes

Bug fixes

  • Improved character animation when utilizing throwables whereas inclined
  • Fixed a bug that often disabled voice chat on the Starting Island
  • Fixed a bug that brought about your character to face earlier than crouching when revived
  • Fixed a bug that prevented gamers from rebinding Unarm to an alternate key
  • You can now see the mark from the character you might be spectating on each the Mini Map and World Map
  • Fixed a visible bug with the scope whereas a personality you might be spectating is inclined on a hill
  • Fixed a bug attributable to altering “Graphics” – “Quality” – “Effects” from Settings
  • Improved the wrist positions on the steering wheel
 
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