PlayerUnknown’s Battlegrounds: vaulting and climbing coming to check servers in early November, full particulars quickly

The highly-anticipated PlayerUnknown’s Battlegrounds vaulting and climbing options will probably be within the fingers of check server gamers very quickly.

In early November, PlayerUnknown’s Battlegrounds developer Bluehole will make the characteristic obtainable on check servers. At least two extra patches may even roll out on check servers earlier than the 1.zero launch on the finish of the yr.

The first iteration, as indicated beforehand, will characteristic the primary implementation of the vaulting and climbing animations. Bluehole mentioned the characteristic wants not less than three days of in depth testing, and inspired gamers to participate within the check.

More particulars in regards to the launch date, and precisely what content material this testing spherical contains will probably be revealed “soon.” These bulletins might be made very shortly earlier than the options go reside with no large lead-up, nonetheless, as Bluehole needs to incorporate as a lot info as potential.

“We plan to solve many of the bugs from the current live servers, and we are also constantly working on optimisation,” the developer said.

PlayerUnknown’s Battlegrounds: vaulting and climbing coming to check servers in early November, full particulars quickly

“You will be able to experience bug fixes, optimisation, and many other improvements in the test servers that will be run prior to the official release.”

Finally, the developer mentioned that whereas it takes all suggestions into consideration, not all fixes are simply merged with the reside construct. Though some bugs have already been mounted in an inner construct, you might not see them within the reside construct for some time. It appears like model 1.zero will probably be a wholly new model, however we’ll have to attend and see.

 
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