PlayerUnknown’s Battlegrounds is lastly making the blue zone deadlier in new patch

Although PlayerUnknown’s Battlegrounds developer Bluehole not too long ago mentioned that the sport received’t be getting any more live patches till the tip of the 12 months, the developer has discovered time to push yet another change.

Unlike final week’s replace, this one brings a major change to Battlegrounds. Perhaps that’s why builders launched it sooner than typical on take a look at servers, hoping to do as a lot testing as attainable.

The replace, launched earlier this morning on take a look at servers, will increase the blue zone’s injury over time. Anyone who performs the sport will understand how drastic that is, and it’s one change that gamers have been requesting for some time, too. The thought is to fight the tactic of staying within the blue for so long as attainable and run into security on the final attainable minute.

“From this new update, you will be able to focus more on the immediate, close-ranged skirmishes inside the play zone, instead of dealing with enemies outside of the play zone during the mid to late phases of the game,” the developer wrote.

PlayerUnknown’s Battlegrounds is lastly making the blue zone deadlier in new patch

As you possibly can think about, this wanted loads of time for testing, seeing because it’s most likely going to be controversial. That mentioned, Bluehole didn’t reveal how huge the rise is, so we’ll need to depend on the neighborhood to determine it out. Find the patch notes for week 31 replace under:

Gameplay

  • Increased the blue zone DOT (Damage over Time)

Bug fixes

  • Resolved a bug the place bullets would generally ignore armour

Bluehole additionally didn’t point out when the patch goes to hit dwell servers, however weekly patches usually launch on the finish of the week, until a serious bug prevents that.

 
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