When it involves mods for outdated video games, I like seeing simply how far their construction could be pushed with trendy engines, however there’s nonetheless some knowledge within the outdated methods. Viking-themed Doom mod Rekkr takes all of it the best way to the old fashioned and again once more, uphill each methods in freezing snow. Built to genuine retro specs (making it suitable with even the unique DOS model, must you so want), there’s no mouse-look, crouching or leaping right here, simply 25+ ranges of bizarre techno-magical viking violence, with all-new enemies, weapons and artwork.
Playing Rekkr is a wierd and nostalgic expertise – heck, even the mod’s website feels prefer it’s from an period rapidly fading from the web’s reminiscence. While I’ve been operating it by way of the GZDoom engine for barely nicer graphics, widescreen and better framerates, this must be playable on a 486 – perhaps much less, if you happen to don’t thoughts a postage-stamp sized game window. It appears, sounds and performs like a long-lost Doom spinoff; perhaps some unusual, unlicensed spinoff. A pitch that by no means fairly made it, like Hacx, however truly completed and playable begin to end.
Rekkr is a transparent labour of affection, and an actual effort has been made to seize that grungy, tough ’90s really feel, even when there’s a new and barely bizarre pseudo-Nordic Steampunk-ish spin on all of it. It’s primarily the work of modder Revae, however with visitor maps from a bunch of the most effective and brightest within the scene. It’s even absolutely playable in multiplayer, and plenty of maps have particular area zones devoted to deathmatch, which is a step up over the unique game.
To play Rekkr, you’ll want the mod itself here, the unique Doom (out there on Steam and GOG) and when you might play it solely old-school on a retro PC or emulated by way of DOSbox, I’d advocate simply going with the GZDoom engine for ease and readability. 320 x 200 VGA graphics are a little bit tough on the outdated eyeballs lately.