The staff at Blizzard will proceed their ongoing pursuit of excellent steadiness with the following spherical of Overwatch character nerfs and buffs.
The good of us at SE7EN.WS have observed some posts by director Jeff Kaplan on the Overwatch boards that trace at some upcoming adjustments that we’re more likely to see launched into Overwatch.
First up is Mercy, who not too long ago acquired a major overhaul that fully modified the way in which she might be performed. Players have liked the change, and the fan-favourite not too long ago acquired a small buff to her Valkyrie means, however Blizzard could have overpowered her a bit.
In his post, Kaplan admitted that the staff felt that Mercy’s resurrect was a bit overpowered, and is “still playing out like an ultimate ability”. He went on to say that “the tuning of resurrect is off currently and needs to be brought in line”.
Later on this identical thread, Kaplan turned his consideration to Ana, who can be tweaked on the PTR quickly. “Yes. We’re increasing her damage”, Kaplan said. “We’ve been testing it internally for a while. Last night, we threw our competitive group at it (Masters/GM level players) and they really liked it also. So it will probably make the PTR soon.”
With a recreation like Overwatch, even minor adjustments like this may shift the meta in massive methods – some characters fall out of focus, others stand up and take their place. Mercy, particularly, has grow to be way more fashionable since her overhaul. Whether or not any adjustments made to those characters will end in vital shifts stays to be seen.
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