
That message also grants a permanent “Flaw” — and, as the developers warn, “Once selected, Flaws cannot be removed.” Mechanically, it acts as both boon and bane: vendor prices are reduced by 15%, but your sell value is lowered by 10%.
The developers aren’t only poking fun at consumerism. Another Reddit thread highlights a player who was targeted for rapidly skipping dialogue. In that post — titled “Skipping through dialogue in RPGs finally bit me in the ass” — the player was flagged for the habit and given a fittingly awkward defect: “Foot-in-Mouth Syndrome.” Reddit.
Skipping through dialogue in rpg’s finally bit me in the ass from r/theouterworlds
That pop-up outlines the punishment: because the player kept rushing conversations, the game will now randomly select their dialogue options after a few seconds — though, to balance the annoyance, they receive a 15% bonus to all experience gained.
It’s a clever, lighthearted twist that feels akin to Dungeons & Dragons-style hijinks — a playful mechanic many reviewers have praised as one of the elements that make the game so compelling.
Source: gamesradar.com


