New Metal Gear Survive gameplay reveals base-building, crafting, and slip-n-slide zombies

Metal Gear Survive has a brand new gameplay trailer, displaying off how crafting and base-building work in Konami’s first Metal Gear recreation for the reason that high-profile departure of sequence creator Hideo Kojima in 2015.

Released by way of IGN, the video begins with a little bit of story earlier than transferring on to some traditional third-person sneaking.

We then get a glance a how assets are gathered – full with some ubiquitous survival recreation tree-whacking – in addition to just a few examples of weapon and fortification crafting.

It all seems to be very Dead Rising, particularly the large hammers and flaming golf equipment.

The trailer then ends with reminder which you could take a look at issues out for your self when a beta for Metal Gear Survive runs between 18-21 January, 2018 earlier than the game releases on February 20 in the US and February 22 in Europe.

Metal Gear Survive reuses the Afghanistan map from Metal Gear Solid 5: The Phantom Pain, and gained’t be a full-priced launch, costing $40 and £35 within the US and UK respectively.

Despite the quick turnaround since his departure, Kojima hasn’t been involved with Metal Gear Survive at any stage, and from the sound of it, he isn’t totally sold on the idea either.

“I’m not involved at all, and I don’t know anything about it,” Kojima mentioned at Tokyo Game Show in 2016.

“Personally speaking, Metal Gear Solid is espionage to me, political fiction. I don’t think zombies would appear in such a world.”

 
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