After being teased by Geoff Keighley this week, Naraka: Bladepoint was revealed at The Game Awards in Los Angeles tonight. Developed by 24 Entertainment and revealed by NetEase, Naraka: Bladepoint is described as “unchained multiplayer combat.”
“Where cold steel collides and blood runs dry, Souls BLOSSOM,” Keighley tweeted on Dec. 6 alongside a crimson flower — presumably made from blood — blooming out of a pile of swords. Ahead of The Game Awards, a Twitter account and web site for Naraka: Bladepoint appeared on-line. “Plethora of weapons coupled with grappling hooks for maneuvering,” 24 Entertainment wrote on its Naraka: Bladepoint web site. “Mask of the Ancient God; absorbs blood through endless slaughter. YOU shall set foot in NARAKA.”
— Geoff Keighley (@geoffkeighley) December 10, 2019
In the trailer, there’s lots of sword combating. And, in fact, blood is a central theme — and has been since earlier than Nakara: Bladepoint’s world premiere. It’s all around the Twitter web page: “Bloodlust holds us tight,” 24 Entertainment tweeted on Dec. 9.
NetEase Games is a subset of Chinese firm NetEase. It’s finest recognized for publishing cellular games.