Monster Hunter World is wanting big, and the extra we discover out about it, the extra excited we’re.
Our personal Alex Donaldson lately went hands-on with the following Monster Hunter sport and got here again very impressed, and the whole lot we’ve seen means that it is going to be nice.
Now, we’ve got a brand new video from our buddy Arekkz about a few of the sport’s options that gamers won’t pay attention to. He breaks down ten ‘amazing new features’ that the sport touts, which we’ve rounded up under the video.
The options outlined are:
1. Bounties and investigations: Every quest can now be performed both solo or with mates, and can scale relying on what number of gamers are in there. Where as soon as there was filler quests, there are actually bounties – as an alternative of needing to go and kill 20 small monsters, as an illustration, you may simply meet that situation whereas out on this planet doing extra thrilling issues. You can carry six bounties at a time. Investigations are non-compulsory searching quests that hand out further gadgets, that are additionally new for World. This implies that there ought to be much less time spent grinding away at uninteresting goals.
2. A transparent key quest line: You’re now given a a lot clearer thought of which quests are important and what you must do to progress, because of the ‘assigned quest’ record, in Monster Hunter World. It’s now simpler to determine what you must do subsequent to progress the plot ahead.
three. Daily bonuses: Each day if you log in you may get a bonus merchandise and voucher only for opening the sport. Solid! These in all probability gained’t be big rewards, however they’re a pleasant incentive to leap in day by day.
four. Research ranges: The scout flies you convey with you to trace monsters stage up as you study issues on this planet. Eventually they’ll stage up to some extent the place they will merely inform you the place a monster in on the map with out you needing to search for clues. You’ll additionally study extra about monsters every time you hunt them, finally studying their weak factors.
5. House and pets: You will acquire entry to totally different homes as you progress this time. You can even get home pets – catch a spider in your web, as an illustration, and it is going to be your buddy within the new house you doubtlessly simply purchased. Cool.
6. The Training Room: There’s now a room…for coaching. It’s really excellent – loads of targets to hit, vines to climb, partitions to run up, and plenty of totally different instruments for testing totally different eventualities. Arekkz says it’s very useful and that they’ve ‘thought of everything’. It’s a terrific place to learn to use weapons.
7. Squads: Basically Monster Hunter now has guilds/clans, which provide you with entry to member-only on-line classes and squad icons.
eight. Arm wrestling is again! In the foyer you can begin arm wrestling different gamers at one of many barrels. A stunning little approach to go the time.
9. Weapon and kit previews: You can now strive on a complete set of armour earlier than shopping for, and get an thought of the way it will look before you purchase. You don’t have to purchase a full set of armour solely to search out that it appears ugly collectively now.
10. The Wish List: When you mark that you simply want one thing for artful together with your Smithy, the sport will begin monitoring it and allow you to know if you acquire the objects you want. Very helpful, and saves you from needing to obsessively verify your self. It feels like the sport is mostly higher at monitoring your progress in its many types now.
Sounds good, proper? Monster Hunter World releases January 26 for PS4, PC, and Xbox One.
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