Lucasfilm weighs in on Star Wars: Battlefront 2 loot field controversy

Lucasfilm has come out in assist of EA’s choice to briefly take away microtransactions from Star Wars: Battlefront 2.

Over the weekend, details about what went on behind the scenes at EA earlier than the writer pulled the paid-for currency, Crystals, got here to mild.

Multiple sources reported on the time that Disney CEO Robert Iger is alleged to have made a call to EA CEO Andrew Wilson, which expedited the elimination of microtransactions.

According to the Washington Post, it was Disney’s chairman of client merchandise and interactive media division, Jimmy Pitaro, who made the decision to EA, although on the behest of Disney’s higher administration.

No different particulars about what went on in the course of the name have been reported, however Lucasfilm did launch a press release to the paper, supporting EA’s choice. “Star Wars has always been about the fans — and whether it’s ‘Battlefront or any other Star Wars experience, they come first,” a Lucasfilm consultant mentioned.

Lucasfilm weighs in on Star Wars: Battlefront 2 loot field controversy

“That’s why we support EA’s decision to temporarily remove in-game payments to address fan concerns.”

Crystals stay inaccessible in Star Wars: Battlefront 2 on the time of writing, with the in-game forex, credit, being the one means of shopping for Star Cards and loot crates. If you’re trying to wrap your head round this, and the remainder of Battlefront 2’s convoluted progression systems, hit the hyperlink for extra.

 
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