Kingdom Come: Deliverance ought to run a lot better after immediately’s patch.
At launch, Kingdom Come: Deliverance was a little bit of a technical mess. Like Skyrim, this sprawling RPG remembers each merchandise dropped, each NPC killed, and each interplay you’ve had.
Obviously, that fills up the reminiscence and ends in efficiency points after some time. The newest patch does a number of issues to alleviate that stress on the system, comparable to eradicating the halberds guards drop upon demise from the sport.
On high of the bug fixes – of which there are nicely over 200 – there are additionally a number of new options, together with new lore books, a approach to entry misplaced loot, and the prospect to clean away your sins in church buildings. There’s additionally a video concerning the patch and the way forward for the sport.
Read on for the patch notes.
New options:
- Henry can now wash away his sins by shopping for indulgences in
- church buildings.
- Physically simulated ladies’s clothes added.
- We scattered 16 new lore books world wide.
- Any forgotten or despawned quest gadgets will now be moved to the
- gravedigger’s chest and the participant will likely be notified through new quest”Lost
- and Found”.
Fixed points:
- Guards not drop halberds. All beforehand dropped halberds
- deleted. This ought to repair many efficiency and digicam twitching
- points.
- Several bugs that induced irregular CPU utilization mounted. This ought to
- enhance efficiency for a lot of gamers.
- Optimized lighting in battles ought to give the participant few extra FPS.
- Several crashes firstly of the primary two quests mounted.
- Any remaining points with going via doorways needs to be mounted.
- Slow loading of detailed textures after lengthy sport classes mounted.
- Archery match not causes incapacity to save lots of.
- Infinite fader in archery match will not seem.
- Three extra actions now have preliminary map markers.
- The sport now autosaves on completion of many of the quests.
- The sport now constantly autosaves earlier than important story occasions.
- Several helmet shadows added. Should repair any odd shadows of
- participant
- Many countless faders after dialogues mounted.
- NPCs now can swap weapons from melee to ranged sooner.
- NPCs now reacts to participant aiming at them with a bow and can attempt to
- get to him sooner, as an alternative of solely reacting to being shot at as
- beforehand.
- NPCs being geared toward or shot at will not method the participant in
- a straight line.
- A bug that prevented the participant from speaking to Father Godwin in
- Mysterious Ways mounted.
- Corrupted autosave in the beginning of “Homecoming” quest mounted.
- It is not doable to stealth-kill NPCs in slender areas with out
- taking part in the animation.
- Cages within the quest “A Bird in the Hand…” ought to not disappear.
- Any gamers with the search in progress may have the search reset.
- Master Karel now accurately goes to play cube within the evenings. So the
- participant can win all his cash in “Rocketeer” quest.
- Executioner Hermann not retains beating the participant
- unconscious when he’s offended.
- Tutorial for axe and mace grasp strikes mounted.
- Miller Peshek can not get caught in lockpicking tutorial.
- It is not doable to lockpick Peshek’s tutorial trunk earlier than
- beginning the tutorial, which was inflicting the tutorial to fail.
- Novice Antonius ought to not get caught after saving whereas he
- investigates the blood.
- Talking to Antonius earlier than passing out from poison not ends in
- infinite fader.
- When the participant is ambushed throughout quick journey he will likely be positioned
- a lot nearer to the enemies.
- Parts of Rattay Rathaus are actually correctly locked.
- Killing essential NPCs throughout “Sheep in Wolf’s Clothing” quest now
- correctly fails the search.
- Erik now has decrease RPG stats and is less complicated to steer. This ought to
- make the achievement/trophy Freud simpler to realize.
- The participant can not evade some crimes by being mounted on a
- horse.
- Knocking out Margaret throughout “Sheep in Wolf’s Clothing” can not
- break the search.
- Killing the scouts close to the mines earlier than “The King’s Silver” quest no
- longer causes infinite fader in that quest.
- Loading the autosave from “The King’s Silver” quest will not skip
- one of many cutscenes in that quest.
- Final skirmish in “Robber Baron” quest not fails to begin.
- The participant not has the choice to repair the leg of one of many
- wounded if the wounded NPC is useless, which trigger the sport to
- freeze.
- It is not doable to drop off the horse in “Run!” quest when the
- participant skips the cutscene.
- Encouraging Procopius to have his tooth pulled now works even when
- the participant has “Rocketeer” quest began.
- Objective now correctly fails and provides extra data within the journal
- in “The House of God” quest when the participant doesn’t meet Zmola at
- the scaffolding.
- “Gallows Brothers” quest can now be correctly completed even when the
- participant steals the cash in Talmberg.
- Hidden locations within the monastery the place the participant might entry his
- horse stock eliminated.
- NPCs ought to not sink into terrain on collision in Rattay.
- It is now all the time doable to knock on the bathhouse door within the “Next
- to Godliness ” quest.
- Saving the sport whereas carrying a corpse not makes NPCs see
- the corpse even after the participant drops it.
- Fritz and Matthew are not frightened by corpses throughout “A Rock
- and a Hard Place” quest.
- Any profitable transaction now barely raises status with merchants
- primarily based on the transaction quantity – solely as much as 75 status.
- Ambushers now carry torches at evening.
- The participant is now formally allowed to hunt within the forest after being
- named Master Huntsman.
- The chance of ambush by only one stronger opponent is now a lot
- increased.
- It is not doable to kill your opponents in “Chumps” minigame
- with out triggering crime.
- There needs to be extra chatter dialogues between NPCs concerning the
- deeds the participant did.
- And 200 different bugs mounted.
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