Hellboy, Captain Cold, Superman and Sub-Zero are all being tweaked within the December Update for Injustice 2.
In a patch rolling out at present, a complete of 13 fighters are getting some much-needed consideration, together with two areas and the addition of Legendary Multiverse Portals for The Joker, Gorilla Grodd and Superman and Green Lantern.
Here’s the complete checklist of modifications in line with developer Netherealm.
Injustice 2 December Update
General Gameplay fixes
- General stability and Online stability enhancements
- Move checklist corrections and enhancements to AI logic
- Legendary Multiverse Portals are actually out there for Gorilla Grodd, Green Lantern, Joker, & Superman
Stage Specific Fixes
- Atlantis – Fixed a bug the place somebody slamming a statue whereas the opposite participant jumped off it with particular timing might trigger it to have the ability to slammed once more after being destroyed
- Batcave – Fixed bug the place the digital camera might lose deal with the characters after remaining idle for an prolonged time frame
Character Specific Fixes
- Atrocitus – Hate Pounce now accurately will get the harm enhance granted by Legendary increase “Feline Fury”
- Black Canary – Fixed a bug the place the opponent wouldn’t be grounded after hitting a Canary Drop MeterBurn when the opponent was not going through her
- Blue Beetle – Fixed difficulty with a number of Gear Abilities not being energetic when geared up at the side of his Legendary Accessory “The Reach’s Finest Battle Scarab”
- Brainiac – Fixed a bug the place Cybernetic Charge was all the time conserving opponents on the identical facet, which might stop it from having the ability to be jumped over or slide beneath
- Captain Cold – adjusted the enter window of Character Power particular assaults and so they require a extra exact enter
- Captain Cold – Big Freeze MeterBurn will not linger it’s visible FX after hitting Hellboy whereas he has Broom’s Rosary energetic
- Captain Cold – Fixed a bug with Len’s Thermal Motion Negating Gun Legendary merchandise that may trigger meter to empty sooner than regular if the character energy button was repeatedly pressed
- Captain Cold – Fixed a bug that would stop Captain Cold from reaching stage three cost a number of occasions in a row when Len’s Thermal Motion Negating Gun Legendary merchandise is supplied
- Cyborg – Round win animations now use the Dark Matter results if his Legendary is supplied
- Cyborg – Practice mode choice Character Power Quick Cooldown now works accurately even when the Mother Box assault misses
- Firestorm – Fixed sound impact not stopping when Firestorm sprint cancels Heat Wave (Away + Hard)
- Green Arrow – Fixed a uncommon bug which might trigger one of many arrows in Sky Alert MeterBurn to visually be lacking when carried out twice in speedy succession
- Green Lantern – “Street Sweeper” Gear Augment now has audio on the final volley of bullets
- Hellboy – Fixed a number of assaults inflicting incorrect reactions when hitting Hellboy whereas he has Broom’s Rosary energetic
- Hellboy – Fixed points the place opponent’s parries might typically trigger an incorrect animation to play on Hellboy whereas he has Broom’s Rosary energetic
- Hellboy – Visual results from Broom’s Rosary will not typically linger after follow reset
- Hellboy – Vasilisa’s Gift MeterBurn Gear Ability will not typically trigger an opponent to maneuver to an incorrect location when hitting them out of a splash
- Hellboy – “Holy Hand Grenade” Gear Augment will not go away a lingering FX when a transition happens
- Hellboy – “Lucky Horseshoe” Gear Augment now can solely activate after hitting an opponent with a 7 or extra hit combo, because the textual content description says
- Hellboy – “Lucky Horseshoe” Gear Augment not prompts in follow mode
- Poison Ivy – “Acidic Bile” Gear Augment now applies to Burrow
- Sub-Zero – Fixed as difficulty the place an opponent’s weapon might change fingers at an surprising time when hit by Ground Freeze MeterBurn gear capacity
- Superman – Fixed a problem with opponent’s head monitoring being briefly incorrect after being hit by Air Heat Vision
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