Horizon Zero daybreak has been up to date to handle a couple of bugs and development points. Some story mission spoilers observe.
Horizon Zero Dawn is without doubt one of the most polished open world video games we’ve ever seen, however initiatives of this scale can by no means be good. Of course Guerrilla hasn’t given up on that entrance, and right here comes a brand new replace to take us one step nearer.
A patch can’t resolve all of your issues, however possibly our Horizon Zero Dawn guide and walkthrough can.
Horizon Zero Dawn 1.04 is all about fixing bugs, apparently. Although we didn’t have any development issues, it appears to be like like some gamers did, as Guerrilla has trotted out a lew of fixes in principal and facet quests. Unfortunately there’s one occasion the place you’ll must reload an earlier save, in case you have one, even after making use of the patch.
Some time after posting the patch Guerrilla found a brand new bug launched with Horizon Zero Dawn 1.04, which makes it seem to be all outfit stats have been doubled. This is just a UI error, sadly; you’re not truly as fireproof as you suppose you’re. Something to keep in mind as you forge into battle.
Here are the complete patch notes for the Horizon Zero Dawn 1.four replace.
- Main quests
- Fixed a problem in “The Proving” the place one of many attackers would fall down the slope.
- Fixed a problem in “The Womb of the Mountain” the place the spear wouldn’t be in Aloy’s stock if gamers opened a treasure field with a DLC merchandise earlier than retrieving Aloy’s weapons. Note: Players who’ve already encountered the problem might want to reload from a recreation saved previous to this quest.
- Fixed a problem in “A Seeker at the Gates” the place gamers would be capable to enter the gates of Mother’s Watch when fast-traveling to this location.
- Fixed a problem in “A Seeker at the Gates” the place the hunt goal wouldn’t replace from “Go to the Carja Border Fort” to “Kill the corrupted machines”.
- Fixed a problem in “A Seeker at the Gates” the place gamers couldn’t progress by the Carja Fort.
- Fixed a problem in “The City of the Sun” the place Erend wouldn’t spawn after the dialogue with him ended if gamers rushed previous the civilians on the bridge.
- Fixed a problem in “The Sun Shall Fall” the place gamers couldn’t return to Dervahl in the event that they fast-traveled throughout the goal “Talk to Dervahl”.
- Fixed a problem in “The Grave Hoard” the place skipping the dialog with Sylens on the finish of the hunt and instantly restarting would stop “To Curse the Darkness” from beginning.
- Fixed a problem in “Deep Secrets of the Earth” the place gamers couldn’t enter the bunker in the event that they fast-traveled away from the target after that they had interacted with the bunker.
- Fixed a problem in “The Terror of the Sun” the place Aloy would respawn in an empty area after being killed by the Behemoth. Note: Players who’ve already encountered the problem might want to go to Sunfall, at which level they are going to be teleported again into the world to proceed the hunt.
- Side Quests and Activities
- Fixed a problem in “Hunter’s Blind” the place the target wouldn’t replace after speaking to Talanah.
- Fixed a problem in “Hunter’s Blind” the place gamers might kills the Glinthawks earlier than the precise goal was triggered.
- Fixed a problem in “The Foreign Lands” the place gamers might already ship the bow to Lakhir earlier than being instructed to take action.
- Fixed a problem in “Fatal Inheritance” the place the target would fail to replace after disabling the lure system and talking with Ranaman throughout the quest.
- Fixed a problem in “Blood on Stone” the place the Rockbreaker wouldn’t floor accurately if gamers fast-traveled from and to the hunt space simply earlier than the beginning of the sequence.
- Fixed a problem in “Death from the Skies” the place the Stormbird goal would stay lively after deactivating the lures and fast-traveling from and to the hunt space.
- Fixed a problem in “Redmaw” the place Redmaw could be alive once more if gamers left the hunt space throughout the goal “Talk to Ahsis”.
- Fixed a problem in “Redmaw” the place the marker for the target “Talk to Ahsis” could be invisible exterior of the hunt space.
- Game Systems
- Fixed a problem the place exploration music would drop out after an extended interval of play.
- Fixed a problem the place Aloy might grow to be ‘stuck’ in her sliding animation.
- Fixed miscellaneous points to enhance the general play expertise.