Horizon Call of the Mountain will immerse players in machine-filled wilds

During Thursday’s State of Play presentation, Sony shared new gameplay footage for Horizon Call of the Mountain, a virtual reality adaptation of the critically acclaimed Horizon series, being developed by Guerilla and Firesprite. Call of the Mountain will be a launch title for PlayStation VR2, Sony’s next generation virtual reality headset. A release window wasn’t given for the title.

The new State of Play footage showed off Horizon’s beautiful worlds in first person, as a player climbed up steep peaks, zip lined across sweeping planes, and of course, fought off immense and intimidating machine foes that Horizon fans know so well. Players will take the reins of a new character, using bow, arrow, and spear to survive.

PlayStation VR2 will provide a more immersive gaming experience. It won’t require use of the PlayStation Camera, swapping it out for headset-based tracking — which means embedded cameras will reflect a player’s field of vision and head movements in-game.

The headset will also have “new sensory features” that create a tactile experience, along with 3D audio to create a more realistic soundscape. This includes the ability to “feel a character’s elevated pulse during tense moments,” PlayStation executive Hideaki Nishino said in a blog post in January. PlayStation VR2 will also utilize eye tracking, which “allows players to interact more intuitively in new and lifelike ways,” Nishino said.

Horizon’s gorgeous natural environments and intimidating machine enemies have always been some of the series’ greatest strengths. A teaser trailer in January showed off a brief clip of a Tallneck walking overhead, the first-person perspective giving it a larger-than-life appearance.

 

Source: Polygon

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