Helldivers 2 players defended a Halo: Reach–style planet so fiercely that Arrowhead declared an annual “Avengement Day” to honor the Beach warriors

Games
Leave a comment
22

Helldivers 2 X Halo ODST Warbond crossover Helldiver in ODST armor with silenced SMG in storm

Over the past few weeks, Helldivers 2 players have been channeling their inner Spartan — openly defying High Command to liberate a world that feels a lot like Halo: Reach. Both settings include a New Alexandria and suffer from alien infestations, and what began as a rebellious player campaign has now been marked with an official holiday.

According to the game’s social feed, “The planet Seyshel Beach was liberated earlier this week following a long and concerted campaign by a small but inexplicably dedicated group of Helldivers.” Residents voted to commemorate the victory by naming the liberation day “Avengement Day.”

Sound familiar? A dedicated faction of divers fixates on reclaiming a planet on the opposite side of the galaxy from High Command’s active Major Orders, facing overwhelming odds and chasing a single obsession.

It echoes the Malevelon Creek incident — the game’s most notorious example of player-driven role-play — when thousands of players nearly derailed other Major Orders to capture an unrelated world. Collective momentum and in-game propaganda can be powerful motivators.

High Command has admitted that New Alexandria holds no real strategic value in the fight against the Illuminate — who, if you squint, serve as a thinly veiled analogue to the Covenant.

The official Halo account even joined the joke, sharing a Reach-inspired “Remember Beach” image to celebrate the moment. View the post on X.

Related reading: Repeating it “a bajillion times,” Helldivers 2 studio CEO insists Gameguard anticheat isn’t behind the game’s performance issues: “We see no evidence of it”


 

Source: gamesradar.com

Read also