Fear not, protectors of freedom: Helldivers 2 gamers that bail on procedures in useless hope of fast XP are just deceiving themselves.
For some context, there’s a preferred, albeit a little uncertain technique of farming XP in Helldivers 2. It’s primarily: discover a multi-part procedure, strike via the objective with one of the most very easy eliminates and examples, and afterwards bail on the procedure with your bag of XP. Certainly not extremely autonomous, yet previously it’s been vague whether the technique was offering the Automatons (and, somewhere else, the insects) a side versus the staying gamers.
The game’s area supervisor, passing Evil-Bosse on Discord, said in a recent update that, “yes, quitting after only half the [operation] counts as a loss for super earth,” yet we’re currently finding out that’s unreliable.
“I can confirm that abandoning an operation does not progress the enemy’s percentage, so people who leave operations do not negatively affect a planet,” said another Arrowhead community dev going by Misty. “Unfortunately Evil-Bosse got it wrong, but we all make mistakes!”
So, basically, XP farmers are off the hook, or at the very least they aren’t public adversary number one any longer. Dipping in and out of procedures searching for fast loot isn’t harming any individual – it’s simply not actually assisting any individual besides the XP farmer themselves, which is practically the meaning of undemocratic habits. But alas, it is undoubtedly the spirit of freedom that individuals can do whatever they well please, and in this instance, it isn’t practically harming any individual. Grind away, XP farmers, yet understand that your freedom-fueled peers are drinking their heads in displeasure as they tidy up the goals you left incomplete.
Helldivers 2 is so wholesome that a solitary well-known team-killer called Gantz the Demon is being placed on blast by the area.
Source: gamesradar.com