Hellblade: Senua’s Sacrifice has actually cool mo-cap tech however this interview is nicely into the creepy-ass uncanny valley

Hellblade: Senua’s Sacrifice is clearly a horror recreation. Make it cease.

Hellblade: Senua’s Sacrifice was constructed by 20 folks, but seems to be superb. How? Part of the reply is a few unbelievable live performance capture technology permitting Ninja Theory’s wizards to do some very fancy issues.

That identical expertise additionally permits the group to drag promotional stunts like this one, the place Hellblade: Senua’s Sacrifice actor Melina Juergens is someplace off-stage hooked as much as a bristling array of microphones and cameras, whereas her actions and expressions are transposed dwell onto a CGI mannequin of Senua.

The result’s terrifying, to be sincere; my lizard mind woke from it slumber and did that complete one thing is incorrect right here factor it does when people gaze upon the uncanny valley; most likely as a result of Senua can’t fairly look in the precise course, or perhaps as a result of we’re not used to seeing motion gae protagonists smile and snort merrily. But additionally when you get previous the weirdness and calm down, it’s very cool. (We assume the ultimate recreation received’t have that preliminary terror second as a result of it can have been lovingly polished, and there’s no proof of it within the terrific Hellblade: Senua’s Sacrifice trailers we’ve seen thus far.)

You can look ahead to your self above. The motion kicks off at about four:50. It’s fairly fascinating; there’s a little bit of chat about how Hellblade: Senua’s Sacrifice includes mental health themes, and the way Ninja Theory have researched the subject moderately than simply recycling tropes.

Hellblade: Senua’s Sacrifice releases in August for PC and PS4. It’s Ninja Theory’s first launch as lead developer since DmC: Devil May Cry.

 
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