First Red Dead Redemption 2 gameplay trailer confirmed important upgrades to RAGE engine – report

We might not have seen a lot of Red Dead Redemption 2, however the latest story trailer confirmed fairly a little bit of what appeared like in-game footage.

Although the trailer was made up virtually completely of cut-scenes, should you look intently, you may make out particulars that point out we might actually be Red Dead Redemption 2 operating in real-time.

According to evaluation by Digital Foundry, among the rendering methods used within the trailer are much like what we’ve seen in GTA 5. This evident in energy strains, and within the alpha-to-coverage results, additional proof that footage wasn’t pre-rendered.

Lighting and particle results, particularly particle lighting, is one thing that was instantly noticeable. Fire and sparks illuminate the atmosphere round them, together with the smoke impact.

Outside of the consequences entrance, the standard of the graphics proven was praised. Little particulars like horse animations, the grass parting when horses go by way of it, and the view distance all mixed create good reactive world. Character fashions and basic character element – all the way down to the tooth and mouths – are a step past what GTA supplied, even on trendy consoles, in response to the report.

While we’re as regards to textures and mannequin high quality, the garments have been additionally a highe level. Fabrics look much more practical, serving to take away the pretend “plasticky look” the unique Red Dead Redemption had.

The video above goes by way of the complete trailer, analysing each bit value of dialogue. Give it a watch, or go to the unique hyperlink if you wish to learn the remainder of the report.

 
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