A Final Fantasy 15 sequel is off the playing cards for now, however there’s loads of content material to maintain you busy.
Final Fantasy 15 is an enormous sport and in case you’ve already accomplished it, Square Enix has stored the great occasions rolling with DLC episodes that includes Noctis’ buddies, a Moogle Chocobo carnival, and a few cell video games – certainly one of which Alex had some very strong words for.
There are even plans for the addition of multiplayer within the Comrades enlargement, with the closed beta going down earlier this month.
A couple of extra bells and whistles have been added within the August update, and a VR enlargement is scheduled for November.
There has been a stream of content material for the sport since launch and in an interview with Polygon, director Hajime Tabata has made it clear that that is their imaginative and prescient for title, somewhat than engaged on a sequel.
“If you do that full sequel model of expanding on an IP or a series, it’s good in certain ways. The negative of that is there’s a very large open period where you’re not releasing anything,” he stated.
“In that period, you get people to move away, and their attachment to the franchise dissipates a little bit.”
Talking in regards to the Comrades enlargement, Tabata stated that it’s going to fill within the blanks for a chapter late within the sport.
“If we had tried to do that as a traditional, full-scale sequel, that would have been very difficult, but it works really well in [keeping] that continued relationship with fans.”
It appears that Square Enix has long run plans for Final Fantasy 15, and we nonetheless have Ignis’ DLC to look forward to in December.
A PC version of the game can also be on the way in which.
What do you consider the continued assist for the sport instead of a sequel? Chime in beneath.
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