Nightholme — Alexandre Amancio’s New Horror Extraction
Alexandre Amancio, the veteran creative lead best known for directing Assassin’s Creed: Revelations (2011)—the capstone of the Ezio arc—and Assassin’s Creed: Unity (2014), has unveiled his next project. The game, titled Nightholme, is being developed in Lisbon by Amancio’s newly formed Studio Ellipsis and is described as a “horror extraction” experience.
Nightholme is a large-scale player-versus-player-versus-environment (PvPvE) game set in a corrupted fantasy realm consumed by a force called the Gloom. Matches pit rival trios against each other and against monstrous Nightwalker bosses as teams scavenge the open world. Players assume the role of Grimrunners who drink alchemical potions during each run, mutating into increasingly monstrous forms that can be tuned on the fly as the encounter progresses. True to the extraction formula, victorious squads must break away with hard-won loot — Terror Seeds — which grant new, permanent abilities if successfully extracted.
Studio Ellipsis has released a trailer that mixes atmospheric cinematics with pre‑alpha gameplay, showcasing the title’s deliberately heightened horror‑fantasy visual style. The new studio’s roster includes developers from Avalanche and Bungie, along with talent who previously worked across several Ubisoft teams, including Massive Entertainment.
“After opening the studio last year, we’re excited to share our debut project, Nightholme. Our team—made up of fresh voices and seasoned veterans—set out to build a singular multiplayer horror experience that’s unpredictable and intense, so every match feels like its own survival story,” Amancio said, adding that the studio deliberately wanted to offer a distinct alternative to generic multiplayer fare.
You can add Nightholme to your Steam wishlist now, and find further details on the game’s official website.
Source: Polygon


