Everything coming quickly to PlayerUnknown’s Battlegrounds

PlayerUnknown’s Battlegrounds’ future is wanting very shiny, with massive options within the pipeline.

Some of these are coming as early as this week with the month-to-month patch, whereas others are nonetheless early within the works.

We’ve coated every little thing developer Bluehole introduced up to now, however there are such a lot of of them we thought we’d spherical all of them up in a single web page for simple entry. And to make issues much more fascinating, Arekkz made a video of the highest 9 issues coming quickly to PUBG.

Without additional ado, right here’s what you’ll be able to look ahead to within the sport’s future patches:

The Mk14 EBR marksman rifle

This weapon is just like the SKS, in that it’s a semi-automatic rifle. It also fires 7.62mm bullets, however not like the SKS, it’s a crate-only weapon.

It’s additionally going to be extra highly effective than the SKS, however we’re not but positive if that simply means harm.

The new rolling animation

Earlier right this moment, PlayerUnknown gave everybody a sneak peek at a new set of animations for what may very well be a brand new rolling characteristic. It’s additionally doable that is what the character will mechanically do when going susceptible after working or going susceptible after strafing.

Regardless, it seems to be very cool and it wouldn’t be exterior the norm for PUBG when you think about the sport’s Arma roots.

Mantling, vaulting, and climbing animations

Right now, getting over obstacles, at the same time as small as a picket fence, is a chore. If you’re not seeking to go the good distance round, you’ll be able to all the time strive your luck with leaping over them.

The results of these jumps are inconsistent, and rely loads in your ahead momentum. Soon, although, this might be a factor of the previous when these new vaulting animations make it into the sport. They had been revealed a few occasions already, however it seems to be like implementing them is tougher we imagined.

First-person servers and the FOV slider

This is without doubt one of the options with a set launch date. This in fact being this month’s patch, due out this week.

First-person servers do precisely as you think about: locking your view to first-person solely, and simply eradicating the crosshairs. For this to work, the sport wanted to have an FOV slider, which is fortunately additionally out the identical day.

At launch, first-person might be obtainable in Solos and Duos, for North America and Europe. The remainder of the world will get it afterwards.

New beauty objects in crates

We’re lastly getting new skins and clothes objects to chase after in PUBG, however not everyone seems to be comfortable. These might be a part of a brand new crate-and-key system that’s rolling out with the month-to-month patch.

Three crates have been announced so far, and solely certainly one of which requires a key to open. A key prices $2.50, however the remaining are utterly free. If you’re not too fused about the price, you’ll be comfortable to know that clothes units are appeared across the Battle Royale film, which the sport is impressed by.

Further down the spherical, new character customisation objects might be obtainable, reminiscent of tattoos and face paints. The objective is to let gamers customise their characters “to a T.”

More choices in customized video games

Custom video games provide a contemporary algorithm that flip the sport on its head. Custom severs can solely be hosted by PUBG companions – usually streamers and large YouTubers, however anybody can be a part of them relying within the sport measurement.

The settings menu they’ve entry to remains to be not that in depth, and it reveals in sport modes like zombies the place pleasant fireplace needd to be turned off for the zombies. This and lots of different choices have been added to the customized server menu, however plenty of them don’t work for the time being.

Everything coming quickly to PlayerUnknown’s Battlegrounds

New maps and climate results

There are presently two introduced maps being labored on. The first is smaller than the present one, and is set in a desert town. The different one is of an identical measurement to the principle map, and takes place within the Adriatic Sea and options snow mountains.

We’ve clearly solely seen teaser photographs of 1 map, however it’s unlikely we’ll be seeing any of them within the sport anytime quickly. PlayerUnknown beforehand mentioned maps is the factor that takes essentially the most improvement time.

A completely-featured 3D replay system

A replay system is without doubt one of the massive options Bluehole is presently engaged on. This will present itself in two techniques, one which tracks participant actions throughout a match and offers you an thought of the place you had been in relation to different gamers.

The different is fairly massive. A completely-fledged 3D replay system that means that you can rewatch the complete match from any perspective you need. This might be nice in serving to gamers determine their errors, however it’s additionally a great way to make movies.

Bluehole didn’t say after we ought to anticipate this to make it into the sport, however it’ll probably take some time.

 
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