Egyptian indie motion RPG Knights of Light takes to Kickstarter

Knights of Light, the motion role-playing sport from Egyptian studio Rumbling Games, has launched a crowdfunding marketing campaign on Kickstarter.

Knights of Light has been in some type of improvement for some time, however we came upon about it again in April when Rumbling Games dropped early gameplay footage.

Since then, the Egyptian indie studio has made some progress because it continued to arrange for the Kickstarter campaign’s launch.

Knights of Light is a third-person motion RPG within the vein of the Witcher collection. It takes place in seventh century Iraq/Iran, with a narrative impressed by the Islamic conquests of the period. Though the principle character has not been revealed, Rumbling says we’ll be capable of management varied historic figures, and be taught concerning the occasions from the completely different viewpoints of the warring nations.

Rumbling Games is asking for a really modest $117,089 funding objective, with the promise of round 60 hours of sport content material in a full single-player marketing campaign. Two story expansions are deliberate, however Rumbling says work on these gained’t begin till the principle sport has shipped.

The studio is taking inspiration from the success Ninja Theory had with making a high-quality sport like Hellblade on a modest price range, and hoping to comply with within the footsteps of CD Projekt RED on the subject of the standard and amount of content material delivered at launch.

The Kickstarter pitch video, seen beneath, reveals a little bit of gameplay and a number of the environments in Knights of Light. The bits of motion on show function deliberate animations and a little bit of dismemberment, which Rumbling confirmed is in.

This is an all or nothing challenge, nevertheless it nonetheless has 53 days to go. At the time of writing, 133 backers donated a bit over $5,000.

As it stands, the developer is planning to launch Knights of Light on PC first earlier than contemplating different platforms. Ports to PS4/Xbox One will probably be dictated by how profitable the marketing campaign is.

 
Source

Читайте также