Destiny: Age of Triumph – all the pieces that’s modified in Crota’s End, and full the Challenge Modes

Destiny’s Age of Triumph occasion brings again the Crota’s End raid this week. Here’s what it is advisable to know.

Destiny: Rise of Iron gamers can examine in with Age of Triumph, a brand new occasion kicking off this week, to take a look at a stack of latest stuff to do.

Most excitingly, Age of Triumph brings again outdated raids with little tweaks and an enormous problem enhance, placing them on par with Destiny: Rise of Iron content material. The first raid to get this remedy is Crota’s End.

If you’ve by no means performed Crota’s End earlier than, you’re in for a deal with (and we have now a Destiny: The Dark Below Crota’s End raid guide for you) however within the video above, Arekkz talks us by what’s modified in Crota’s End with Destiny: Age of Triumph and particulars each problem modes. This info is reproduced in textual content under.

Destiny: Age of Triumph Crota’s End raid adjustments

    Stage 1: Abyss

  • More provides, together with Wizards, on the bridge building within the abyss part.

    Stage 2: Bridge

  • After the fourth Guardian crosses the bridge within the second part, the bridge will turn into strong (“the path is whole”) and Guardians can depart plates freely.
  • Six swords will spawn as soon as all Guardians cross the bridge within the second part, and stay till the encounter is full.
  • Multiple Gatekeepers will spawn as soon as all Guardians cross the bridge. Ten Gatekeepers should be killed to open the gate out of the second part.

    Crota encounter

  • Healing Chalice out there even in Hard Mode
  • Oversoul spawns after each harm part quite than on Guardian loss of life
  • Ledge exterior glass wall blocked off

Destiny: Age of Triumph – Crota’s End Challenge Mode particulars

Deathsinger Challenge Mode: kill Ir Yut with a Swordbearer’s sword

After killing the Wizards and Shriekers, take down all provides and the Knights within the Deathsinger’s chamber, then depart. This will trigger Ir Yut to “shriek in fear”, and spawn new provides within the exterior space. Take down all these enemies, together with three Ogres and the Knights within the towers, to spawn a Swordbearer. Kill them and take the sword to the Deathsinger’s Chmaber; Ir Yu will go down in a single swing.

The Deathsinger problem mode awards an emblem, an decoration for raid gear, and a assured Adept raid weapon.

Crota Challenge Mode: rotate Guardian swordbearers

As it says on the tin, use a brand new Guardian as swordbearer throughout every harm part of the Crota encounter. Sorry! You’re going to must study to make use of the sword. Luckily in case your swordbearers can land six hits with every harm part you’ll solely want three swordbearers complete, as Crota takes 16 hits to kill.

The Crota problem mode additionally awards an decoration for raid gear, a assured Adept raid weapon, and the logo if you happen to didn’t already get it from Ir Yut.



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