Destiny 2’s area group has actually been chosen at The Game Awards for their liaising, responses collection, openness, and gamer communication – and a great deal of individuals behind that job are no more at the firm complying with a recent wave of painful layoffs at Bungie.
The Game Awards posted the complete candidates previously today. The standards for ideal area assistance are referred to as: “outstanding community support, transparency and responsiveness, inclusive of social media activity and game updates/patches.” The challengers for the classification are:
- Baldur’s Gate 3
- Cyberpunk 2077
- Destiny 2
- Final Fantasy 16
- No Man’s Sky
The various other 4 candidates are all riding quite high, yet Destiny 2 goes to among its floors ever before complying with deep cuts at Bungie, which struck the MMO’s social and area groups particularly hard.
Bloomberg reported in October that approximately 8% of the workshop, or some 90 – 100 workers, had actually been released, and a number of loads affected devs required to Twitter or LinkedIn to verify the information, lots of originating from area and social networks administration. The discharges came coupled with word of a hold-up for Destiny 2: The Final Shape, which is claimed to have actually slid to mid-2024, though Bungie’s yet to reveal this itself in spite of corroboration from various other information resources.
On one hand, present and just recently given up Destiny 2 area employee might well more than happy to see their job identified. On the various other, those exact same participants might be added hurt to see their payments very valued by individuals that aren’t the firm execs that simply laid them off right prior to the holiday.
Just ask previous Destiny 2 area supervisor Liana Ruppert, that passed Hippy in Bungie article: “If it does [win], I will be very proud of [community managers] Cozmo and Bruno, because they are amazing. But they left them with nothing. Our team has been asking for more people, not laying off half of them,” she said in a tweet reviewing the game’s election.
Bungie CHIEF EXECUTIVE OFFICER Pete Parsons launched an unusual and undesirable statement following the discharges, attracting objection for calling it a “sad day for Bungie” and motivating various other workshops to employ the leaving “exceptional individuals” for their abilities. The just various other recognition has actually been a short post from Bungie confessing that “we know we have lost a lot of your trust.”
“To us the path forward is clear: We need to make The Final Shape an unforgettable Destiny experience,” Bungie claimed. “We want to build something that will be regarded alongside the best games we’ve ever made – a fitting culmination that honors the journey we’ve been on together for the past ten years. Forsaken, The Witch Queen, and The Taken King – these are the standard bearers we aim to live up to.”
This has actually been a year of hefty discharges in games: Cyberpunk 2077 designer CD Projekt Red, Dragon Age and Mass Effect workshop BioWare, The Last of Us designer Naughty Dog (reportedly), Epic Games, and several Embracer Group workshops consisting of Tomb Raider dev Crystal Dynamics have actually all reduced team.
Source: gamesradar.com