In the weekly replace, Bungie touched upon timing and adjustments for the Eater of Worlds Prestige mode raid exercise, in addition to a tweak to the lockout on Lost Sector chests.
Earlier this week, Bungie famous in its Destiny 2 improvement roadmap Eater of Worlds Prestige had been pushed into May. Reason being: the workforce didn’t need to launch it in it’s present kind.
According to Bungie, it needed so as to add extra “flavor” as a way to make it definitely worth the wait.
As the top of improvement neared for Prestige Eater of Worlds, the workforce needed to do one thing extra, so it began prototyping new methods of including issue and replayability to raids.
How this can work, is all raids going ahead could have a standard mode lively always, and every week one raid or Raid Lair could have a curated loadout mode.
“This new version of Prestige requires players to complete raids filled with deadly enemies using a curated loadout of weapons and a special modifier that enhances the way you play,” stated Bungie within the replace.
To clarify how Prestige in raids will work going ahead on a weekly foundation, Bungie posted some “hypothetical examples.” For occasion, throughout week one, Eater of Worlds might embrace the Marksman modifier with required loadouts resembling a Kinectic Hand Cannon, Energy Scout Rifle, and a Power Linear Fusion.
Eater of Worlds additionally gained’t see any particular encounter adjustments, as all of the earlier Prestige adjustments in Leviathan can be lively when gamers interact in its new loadout issue.
Again, all of that is presently slotted on the roadmap for May, but it surely could possibly be pushed out additional.
Moving on from Prestige Eater of Worlds, Bungie mentioned Lost Sector chests in Destiny 2.
When Destiny 2 Update 1.1.2 released last week, the workforce revised the Lost Sector reward throttle from 10 minutes to five minutes. This was only a non permanent repair till the workforce might discover the underlying concern inflicting the exploit.
The reward throttle from Lost Sectors has now eliminated fully, as a result of it was a “poor player experience,” stated Bungie.
When hotfix 1.1.2.1. rolls round on Tuesday, February 13, gamers will be capable of open the boss chest as soon as after killing a Lost Sector boss, as was initially supposed. The chest should respawn if the participant leaves and returns quickly, however they gained’t be capable of open it once more. The ‘code required’ immediate will pop up when tried, until the boss additionally respawns and is defeated once more.
Destiny 2 gamers who wish to see the Lost Sectors system expanded, can be happy to know Bungie is presently wanting into it, and increasing it’s one thing it’s working in the direction of.
Next week, with hotfix 1.1.2.1., the Crimson Days event kicks off in Destiny 2. Later this month, on February 27 update 1.1.3 releases and brings with it Nightfall scoring changes.
In March, Destiny 2 gamers can look ahead to 6v6 Iron Banner, Nightfall Challenge Cards, and a few weapons and talent sandbox adjustments. Come May, Season three will kick off with Prestige Eater of Worlds and in September, a major expansion.
The put up Destiny 2 changes to Prestige include curated loadouts and special modifiers appeared first on VG247.
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