Cities Skylines 2 boss apologizes for suggesting the game may not be for those who dislike the simulation

Cities: Skylines 2
(Image credit rating: Paradox Interactive)

City contractor followers entered into a little a tizzy after one doubtful remark from Mariina Hallikainen, chief executive officer of designer Colossal Order, recommended that gamers would certainly simply need to obtain utilized to the gameplay concerns of Cities: Skylines 2.

“When it comes to the gameplay and simulation we set goals for the game and we have reached those goals,” Hallikainen claimed in a comment on the game’s official forums. “Surely there are issues that we’re looking into and fixing bugs, but the overall gameplay experience is what we aimed for. Cities: Skylines 2 is the better game compared to the first one. If you dislike the simulation, this game just might not be for you.”

The concerns with Cities: Skylines 2 are mostly technological, its most outright drawbacks associated with its efficiency and visuals. However, gamers have actually been elevating worries regarding the restrictions of the simulation because launch. Some of those troubles are because of pests, yet with a game as facility as Cities: Skylines 2, it’s virtually difficult to inform what restrictions originate from pests and what are an outcome of bad layout.

With all that in mind, Hallikainen’s remark quite promptly massaged gamers the upside-down. “What an incredibly out of touch thing to say to your player base, given the state of their game,” as one Reddit user placed it. “Why did the CEO post this? At first I thought the OP just snipped that line out of context for rage fuel, but this is a seriously strange post on behalf of CO,” another said.

Hallikainen quite promptly withdrawed of that declaration, saying “I apologize for the formulation of my response above. My intent was to point out that while we do our best to improve the game we will never be able to please absolutely everyone. We are fixing bugs and improving the game combining our vision with the feedback and bug reports we’re getting from you, the community.”

She took place to keep in mind that “it’s disappointing we weren’t able to meet the expectations that were set by the stellar marketing campaign and the success of the first game. However working together with you is the best part of creating games, and together we can make Cities: Skylines 2 the best it can be. I truly believe that.”

I likewise think this can be a terrific game – I claimed as much in my extensively unfavorable Cities: Skylines 2 review – yet stopping working to “meet the expectations that were set by the stellar marketing campaign” is perhaps a larger offer than Hallikainen is providing it credit rating for. This coincides example we have actually seen with launches like that of Cyberpunk 2077, and while video gaming fandom has actually verified that it likes a return tale, I’ve reached ask yourself just how much perseverance for redemption arcs is still around.

Cities Skylines 2 has abandoned weekly patches and delayed DLC so the devs can focus on fixes that “require a bit more work.”

 

Source: gamesradar.com

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