Call of Duty and Battlefield Are More Alike Than They Have Been in a Decade

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For almost two decades, Call of Duty and Battlefield have been locked in a first-person shooter rivalry — a little meta, considering both series wage digital wars. Call of Duty has appeared nearly every year since 2003 (if you count 2004’s Finest Hour as a mainline entry), while Battlefield has typically returned on a two- to four-year cadence. In 2025 the two franchises converged not only in launch window but also in tone, each staging conflicts in near-future theaters. For the first time in years, Battlefield 6 and Black Ops 7 feel like direct contenders.

Originally the franchises served distinct desires. Call of Duty built a reputation for tight, fast-paced encounters on modest maps — mostly 6v6 skirmishes, with larger modes like Ground War as exceptions. Battlefield, by contrast, thrived on widescale combat: 32v32 battles on PC with tanks, helicopters, and jets sprawling across massive maps. One offered a cinematic, large-scale portrayal of conflict; the other distilled combat to intense, small-scale engagements.

Those boundaries have blurred. Modern Warfare (2019) expanded Ground War into 64-player matches with vehicles on larger maps, and Black Ops 7 now features Skirmish — a 20v20 playlist that delivers many of the same large-combat sensations Ground War once did. The two series are increasingly eyeing the same players.

A helicopter lands in a field in key art for Battlefield 6 campaign Image: Battlefield Studios/EA

Battlefield 6 still leans into epic-scale warfare, but it also borrows smaller-scale modes to meet Call of Duty on its turf. In addition to sprawling “All-Out Warfare” playlists, Battlefield includes “CQB” playlists that pare large maps down to infantry-focused zones. At launch these reduced-scale modes didn’t immediately resonate as strongly as the franchise’s signature grand battles, but they’ve become more compelling over time. Meanwhile, Black Ops 7 feels, at moments, like a refined iteration of its predecessor — competent and polished but not especially adventurous.

The history of Battlefield also factors into perception. After Battlefield 2042 arrived to widespread criticism, the studio doubled down on fixes and lessons learned. Battlefield 6 launched far more smoothly: many of the shortcomings that undermined 2042 were addressed, and features such as Battlefield Portal gave players a creative playground and alternative rule sets. The result felt like a studio earnestly trying to regain trust.

From a pure multiplayer standpoint, both titles now cover the same ground: rapid arena-style matches, intimate squad skirmishes, and large open maps with vehicles. Black Ops 7 retains the series’ signature crisp gunplay and tight mechanics; its shooting feels clean and precise. Battlefield 6 matches that competence but carries a slightly rougher, more simulation-leaning texture — particularly noticeable when managing sustained fire from an LMG or lining up long-range sniper shots. That grittier edge comes from Battlefield’s quasi-realistic design ethic.

Where Battlefield 6 still pulls ahead is environmental destruction. Dynamic, destructible terrains have long been a hallmark of the series and remain spectacular: buildings collapse under heavy ordnance, fortifications disintegrate, and entire vantage points can be erased in moments. Those emergent, cinematic beats are something Call of Duty rarely attempts on the same scale.

Milo Ventimiglia looks sad in key art for Black Ops 7 campaign Image: Treyarch/Activision

Both franchises also ship single-player campaigns, but neither campaign is a standout. Our assessment of the Black Ops 7 campaign noted that it abandons much of what made Black Ops 6 memorable — including the focused, solo-player experience. Black Ops 7 is designed primarily for cooperative play; while you can finish it alone, the structure often reads like a succession of enemy waves stitched together with a thin narrative thread. There are flashes of creative design, including over-the-top boss encounters, but overall the story and structure feel underdeveloped — and Endgame, a mode that used to require campaign completion, is now accessible to all players regardless.

Four soldiers camp out in key art for the Battlefield 6 campaign Image: Battlefield Studios/EA

Battlefield 6 wins a point for remaining a single-player experience, but its campaign often feels like an attempt to emulate classic Call of Duty set pieces, sacrificing a distinct identity. Characters are introduced with little opportunity for emotional investment, yet the story expects players to care when tragedy hits. The campaign is more grounded than Black Ops 7 but sometimes wanders jarringly between locales — from Gibraltar to the Pyramids of Giza — and oddly omits any dedicated aerial missions despite the series’ history of standout aircraft sequences.

Beyond their core offerings, each game includes additional modes. Black Ops 7 leans on Zombies and Endgame: the latter mixes battle-royale and DMZ-style extraction mechanics with undead elements. It’s an ambitious hybrid, but there are other titles that execute similar open-world, objective-driven formulas more effectively. Zombies itself is larger and bolder than in previous installments — packed with complex Easter-egg quests, inventive weaponry, and a sprawling map that even supports vehicle exploration. If you’re a fan of round-based undead combat, Zombies is a major draw.

Zombies attack a keep in key art for Black Ops 7 Zombies Image: Treyarch/Activision

Battlefield 6 doesn’t have a direct Zombies analogue, but Portal serves as a robust creation suite — comparable to Halo’s Forge — letting players and designers craft custom modes. Portal ships with studio-made experiences and user creations that already include zombie-style game types. They’re not as polished as Treyarch’s Zombies, but Portal’s versatility should help Battlefield 6 remain relevant for a long stretch between sequels.

Ultimately, the gap between the two franchises is narrower than it has been in years, and there isn’t a definitive winner. Battlefield 6 feels revitalized after a lengthy absence, while Black Ops 7 can seem conservative after following just a year after its predecessor. Both deliver enjoyable multiplayer and worthwhile extras; personally, I’ll be playing both. If pressed to pick, I’ll take the one that begins with a B.

 

Source: Polygon

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