BioWare plans to disrupt the business with Anthem’s modern social options – “It’s something we’re really excited about.”
During an earnings name final 12 months, Electronic Arts CEO Andrew Wilson introduced up one thing he referred to as Anthem’s “disruptive new social designs”. It appears the shared world shooter has an ace up its sleeve.
In a bid to seek out out precisely what Wilson was referring to, I put the query to Anthem game director Jonathan Warner – simply what are these secret social improvements?
“He means all the cool stuff that we’re going to start revealing between now and launch,” Warner replies to me, deftly dodging my query. “I’m really excited to talk about our social features.”
After this, as an alternative of shifting on to a different query, I let it grasp within the air a minute. Give me one thing, I urge with my eyes.
“I will say this: one of the main objectives that we have is to remove some of the awkwardness of having multiplayer social interactions,” Warner explains.
“Making issues actually clean, making issues so you may simply be a part of different folks’s games with out being dropped out, or squad up for your complete night with a bunch of associates and have that even be a straightforward expertise – it’s one thing we’ve been really passionate about. I feel we’re making a extremely cool innovation.”
I’ll take it. Perhaps we’ll discover out extra throughout PAX West, the place BioWare may also reveal particulars about Anthem’s upcoming beta/demo.
Anthem releases February 22 on PC, PS4, and Xbox One.
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