Double Damage, the indie workforce behind Rebel Galaxy, had at one level pitched EA on a contemporary tackle the traditional X-Wing recreation.
The studio created a brief video in 2016 as approach of exhibiting EA what an area fight recreation within the Star Wars universe might appear to be. Double Damage clearly had expertise in house fight with Rebel Galaxy, and also you’ll even recognise most of the UI parts for those who performed that recreation.
Studio head Travis Baldree instructed Kotaku that the sport would have stored the marketing campaign construction the unique X-Wing is thought for, however modernise it with checkpoints. The studio had additionally deliberate to adapt the controls to a recreation pad. The pitch video, which you’ll see beneath, took round two-three weeks to complete.
Baldree mentioned that the workforce used property “cobbled together from a variety of sources”. “It was a long-shot, and we had near-nil hopes that it would be seriously considered, but we probably did it to please ourselves rather than out of any hope that it would get greenlit,” mentioned Baldree.
“EA was very gracious in listening, but it never came to anything, and we moved on.”
Star Wars: Battlefront 2 has an area fight recreation mode, referred to as Starfighter Assault. It was dealt with by Criterion, and is definitely among the many highlights in an in any other case mediocre game.
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