
YouTuber DANNYonPC pushed back on EA’s interpretation, noting that if the Closed Weapons playlist was harder to find and there was only one Closed option versus several Open ones, that would skew results. He made the point on X.
Sirland replied that the team adjusted for tile placement when analyzing engagement data, and that placement effects were measured across the beta. He explained the lobby tiles were repositioned frequently specifically so developers could assess how placement influenced pick rates and compare single-mode tiles with multi-mode playlists.
After that analysis, DICE decided to keep Open Weapons as the default direction for Battlefield 6.
With just three days until Battlefield 6’s launch, DICE made its final case: Open Weapons is the right path forward for the game.
Source: gamesradar.com


