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we've decided to merge the topics here discussing the absence of political symbols in Commandos 2 HD Remaster.
If you'd like to contribute something, please post in this thread. Thank you!
Our statement:
We have consciously decided to release only one global version of Commandos 2 HD Remaster, one which as far as possible avoids the use of political symbols such as Swastika or SS-runes. We do not want to encourage racism, discrimination or exclusion with our games. As a cosmopolitan but German company, we see it as our duty to refrain from any kind of radical symbolism.
We really do not believe that avoiding extreme political symbols diminishes the fun or authenticity of our games and we feel that this attitude is supported by a large part of our community.
We know that this decision won’t be shared and agreed upon by everyone and we appreciate your own opinions, but hope that you can accept our standpoint.
Given the fact that u decided 2 go max-censorship this would be interesting...
https://archive.md/LpXMd
Dear devs. I'm not sure if you're just not aware of recent developments or simply not as transparent as you'd like us to believe.
There is no law to be broken. The only country that used to prohibit the display of Nazi symbols in video games was Germany, but this ruling was reversed in 2018, finally equating video games to film and other forms of artistic media as excluded from the application of Strafgesetzbuch section 86a.
It's really simple. If you don't want to portray history, don't release games about history. Please let others who actually appreciate historical accuracy work on them, and keep working on fictional stuff.
Censoring history doesn't in any shape or form help avoiding the mistakes of the past. As a matter of fact, it encourages them. That's the whole reason why previous rulings about this have been reversed in your own country.
It's very simple. There are zero reasons why a game like this would be banned as opposed to Wolfenstein given recent rulings.
Let's not pull ridiculous excuses for this trainwreck, please.
Once one said all they had to you in this matter, might as well turn one's back because apart from being able here to have proper discussions with fellow gamers, with you it's like talking to a wall.
I'm done here with you, you're not worth the trouble and time.
Just as absurd is my assumption as yours
What is your point? You kept repeating the situation is far complex than we assume. Yet dozens of game dev studios have launched their titles incorporating iconography of this kind and brutal violence, drug use, blood all over your screen, with full allowance from the rating boards, be it Unterhaltungssoftware Selbstkontrolle (USK) or another.
When a game that had nothing to do with politics for 19 long years, soon to be 20-years old, becomes suddenly involved in political discussions, it speaks to me its current makers (NOT ITS TRUE CREATORS) take it as personal matter of bringing justice their own way.
And what sort of justice this is, as it has nothing to do with "morals" or anything when the software you publish isn't really your own production rather than publishing someone else's art and vision.
Bear in mind. This game has no single piece made by the publisher or the developer in terms of software; everything, besides marketing materials, such as the game logo, promo banners and videos, is and was created by Pyro Studios.
P.S. Well, I see only the save reminder may be a new feature the developer has made. Correct me if I missed something.
Creative freedom gone missing?
Again, as @Zaxx said. You don't care about iconography and you won't notice it if it's present, But once it's removed, it becomes too noticeable. I'm sure half of the people here support this staement and everyone doesn't care about symbols and their context, rather than
PRESERVING THE ORIGINAL VISION AND ART.
That's it, about preserving the game how it always was.
"But it seems like they tried to put this remaster out as quick and as cheap as possible" and they spent all the money in censorship
Wrong about the second sentence. Lots of other German studios avoid turning themselves into political pawns. Let's not judge everyone because the mistakes of one, aye?
I can tell you are really emotional on this subject matter therefore my 2 cents:
While all criticism on the current state of the game is legit (gameplay, performance), I feel like critizing this deliberate choice of censorship is misplaced and does not provide any sort of constructive feedback. Actually Kalypso just reposted their position and reasoning behing this issue and basically ends this senseless debate on censorship.
It was well known and publicly announced that the final product is going to be free of ideological symbols and references related to the Nationalsocialist Party.
"A German company has no business working with WW2 games." You are certainly entitled to this opinion even though I think it is rather rude and narrow-minded one. Censorship does not occur so that companies can "hide" behind their past and hope people forget. Just an utter BS claim.
"How can they make a video game in which their country is the enemy?".
According to this logic it is going to be very difficult for a lot of companies all around the globe.
"Perhaps they shouldn't have hired a studio with mobile games experience only to handle such beloved franchise." Yea I can relate to that thought a bit. However porting an old classic to a new engine and platform (PS4,Xboxone) is a challenging task as it is for many developers.
Lastly if you only find joy in WW 2 when immersed in a true Nazi setting ,(YES all Germans are evil demons from hell) then there a plenty of other games out there.
Quite a reach.
U guys repeat again & again that "the law has changed."
As I already pointed out in another thread:
The law has NOT changed.
The symbols r STLL banned.
This is what has changed:
Unlike in the past, the USK now does review games with ns-symbols.
But - as the user YouTube.GTuxTV has pointed out - the USK will decide individualy if such a game gets a rating or not.
The main reasons why Wolfenstein or other games did get the rating in the uncut version is very simple:
- U r fighting against the Nazis (So the "Resistance-effect" is crucial.)
- U can only play as the allies in the game.
As u know Postum Scriptum did not get the rating in the uncut version.
The reason is also very simple:
- U can play as the allies but u can also play as the Germans.
- What I called "Resistance-effect" does not exist in this game.
Regarding Commandos 2:
Since the game is all about the "Resistance-effect" I am 100% sure that it would get the USK rating in the uncut version.
IMPORTANT:
I just did some research & it seems that Kalypso did not even try 2 get an USK rating.
At least the Commandos 2 HD Remaster is not in the databank of the USK but ofc this can be bc of various reasons including they did not want the USK 2 do so etc.
TBH, 2 me it now looks like they did simply put the USK rating icons from the original game on their shop page.
If this turns out 2 be correct it is very simple WHY they decided 2 release a max-censorship version of the game.
In Germany u r allowed 2 sell games without USK rating BUT this means that ur game can be banned (put on index list) by the BPJM at any time.
ANY game of ANY genre (simulation, racing game, adventure - it doesn't matter) without USK rating will be treated as 18+ title.
If they did try 2 get an USK rating it really makes no sense 2 add the violence-related censorship 2 the remaster again.
Nowadays a Commandos-like game with this violence level would get an USK 16 rating in the uncut version without any problem.
See Shadow Tactics:
similar gameplay, a lot of blood (much more than in the Commandos games) & corpses,
USK 16.
Back 2 what the user said above:
"The situation in Germany is nowhere near as simple as you describe it"
He is absolutely correct & again:
(I can't stress it enough)
The laws have NOT changed.