One-in-ten sport builders are engaged on video games that might be supported by “paid item crates” in accordance the State of the Game Industry survey, presented by GDC.
The sixth-annual survey was accomplished by practically four,000 individuals.
When requested, “Which enterprise mannequin(s) are you planning to make use of on your subsequent
accomplished sport,” 11% of respondents indicated that they had been engaged on one thing that would come with loot containers.
49% of respondents indicated that their video games could be pay-to-download, whereas 39% stated their sport could be free-to-play.
22% and 21% of builders stated that their video games would come with paid in-game objects and forex respectively.
20% stated their sport would obtain updates and DLC free of charge.
Respondents may select a couple of choice, so the odds don’t add as much as 100%.
This comes after sustained controversy and criticism of the implementation of premium microtransaction economies in full-priced video games. Most recently, Ubisoft’s Ghost Recon: Wildlands added loot crates to the game months after it had released.
Another fascinating spotlight of the survey’s outcomes was a reminder of the scale of the cellular online game growth trade.
More builders had been at the moment engaged on video games for cellular than any house console – though PC was the preferred platform. 60% of individuals surveyed had been engaged on a PC sport, adopted by 36% engaged on cellular and pill, with 30% and 26% engaged on video games for PS4 and Xbox One respectively.
Despite solely 12% of builders reporting that they had been making a sport for the Nintendo Switch, there was nonetheless important curiosity within the console. When requested “Which platform(s) most interest you as a developer right now,” 59% stated PC, 39% stated PS4 and 36% stated Nintendo Switch.
Source